This normal business practice. Sorry I gotta agree with Oofta here. These are not charitable organizations we’re talking about. Every product needs to justify itself financially. TSR died because they did too much of that (stuff).So it seems that one of the downsides to the behemoth that is WotC is that they can't or won't do certain rules/classes/subclasses and so on because they need a certain level of sales to justify the product. That is a problem.
I'm not talking about 3pp. I'm talking about WotC. And the chances of them publishing any book for 5e that doesn't turn a profit are so small as to be ridiculous.How many options are enough? They've provided entire books of options. There are innumerable options with 3PP and options in DmsGuild.
Companies need to make a profit is not controversial. Or at least should not be.
Again with the hyperbole. WotC does not need all the profit imaginable to order to publish a book. Referring to non maximum profit as the equivalent of a charitable organization is ridiculous.This normal business practice. Sorry I gotta agree with Oofta here. These are not charitable organizations we’re talking about. TSR died because they did too much of that (stuff).
It has to make a profit, not all the profit imaginable. I didn’t say that. But frankly niche products often break even at best.Again with the hyperbole. WotC does not need all the profit imaginable to order to publish a book. Referring to non maximum profit as the equivalent of a charitable organization is ridiculous.
Here's the thing: it's not that different rules/class/spell/etc. concepts wouldn't make money. They certainly would. It's just that they wouldn't make enough money to make it worth WotC's while. There's a huge difference here between class options like a Warlord and a vanity project like Buck Rodgers was for TSR. The Buck Rodgers books and game and book returns were the core reason for TSR's woes.This normal business practice. Sorry I gotta agree with Oofta here. These are not charitable organizations we’re talking about. Every product needs to justify itself financially. TSR died because they did too much of that (stuff).
Buddy you are missing the forest.think your point about compatibility is a valid one... but I don't think things are as... clear-cut... as you are making them out to be though.
If the fandom was really as cheap and unchanging as you suggest... there wouldn't have been so many people wanting and asking for rules changes over the last decade to make the designers thing an update and revision to the rules was necessary (or at the very least something desired and purchasable by a good number of players).
I'd just like to thank the fandom for the game I didn't know I needed.A broad and diverse 3rd party ecosystem that accounts for what, maybe 10% of the industry? On a good day?
We got the 5e that we demanded. This is what we wanted. As a fandom, we demanded that this is the 5e that WOTC provides. WotC is not permitted to go beyond that mandate by a fandom that will absolutely crucify them if they try.
We cannot now complain that we got what we asked for.
How many options are enough? How little profit would be "acceptable"? They flooded the market with books in previous editions, all it lead to was new editions being released to keep the IP afloat. We're lucky we have continued development of 5E. The people working on 5E thought it was the end of the line. TSR went bankrupt in part because they kept cranking out options.I'm not talking about 3pp. I'm talking about WotC. And the chances of them publishing any book for 5e that doesn't turn a profit are so small as to be ridiculous.
And would you please stop equating "not all the profits" with "no profits" in every conversation about WotC? I would take it as a personal favor.