Funny enough, the Basic Rules 5e pdf would be a perfect fit for GW. Seeing as the starter boxed sets are almost always the four races and four classes, GW will be a fit there as well.First note, Gen Zers are starting to age out of the target audience for D&D, Gen Alpha is the upcoming target.
As to Greyhawk...it is perfect. The actual Setting itself, at core, is a 32 page 1E booklet worth of information, which is the ideal size for a chapter in the DMG (we know now that Greyhawk and "how to build out your Setting" is Chapter 9 of the new DMG). It follows all the core assumptions of D&D, everything in the new PHB and MM will fit in without issues.
It is nearly a blank slate, a canvas for a DM and players to develop in play. Forgotten Realms is too detailed for this purpose, Eberron is too quirky, Nerrath is too little detailed.
And Greyhawk is a touchstone to the origins of the hobvy.
I seem to remember one of the 1E/2E books mentioning dwarves could become Wizards, but they had to give up their magic resistance to do so (and a very low level limit as I recall). Trying to find it.Maybe they will at least finally address that it is okay to limit options for the purpose of setting coherence. "Dwarves in Greyhawk can't use arcane magic, so they may not be Wizards."
Lol. No. That is NEVER going to happen.
You can run any D&D Setting as just a map. I think people are talking about the spirit of the world itself. How will that change.What justification is needed? Greyhawk was pretty much everything D&D when it first came out. I don't see why that would have to change. Some assumptions would change because the game has evolved, but that's about it. Everything else can pretty much fit if you want it to.
Greyhawk was very much that Appendix N sword and Sorcery. It is Distinctly a different flavor, than Forgotten Realm High Fantasy, and Dragonlance..
Different classes of gems with different powers.Does Steven Universe relate to D&D at all?
You are probably right about that, but that doesn't mean that Greyhawk was specifically intended to be all of whatever D&D is, and therefore is intended to be expanded to take on anything added to D&D over the decades. Again, that's Eberron.I see this stated as gospel, but I have never seen anywhere in the old books where this is true. Yes, AD&D (and Greyhawk) has a lot of inspiration from sword and sorcery, but it pulls plenty from other fantasy as well. Races, rangers and monsters from Tolkien. The monk from kung fu movies. All manner of monsters from Greek and Norse myth. Vampires and werewolves from gothic horror. I'll admit my knowledge of Greyhawk is limited to 2e and later, but I've never seen this "S&S theme" expressed. Not in the way Eberron pulp or Ravenloft horror is expressed. The first time the notion of Greyhawk being the S&S was expressed overtly was in 5e.
Which is why I find it to be more a retcon than a design paradigm. If there is some grand statement of intent that Greyhawk was supposed to be S&S flavored D&D, it a) failed and b) is well obscured. What Greyhawk feels to me is a kitchen sink setting inspired by the stuff Gary was familiar with, just like every other DM creating a home setting. My first setting was inspired by Star Wars, X-Men and Final Fantasy stuff, but I would not call it a "Sci-fi/comic book/video game" themed setting.
If you have some definitive proof Gary wanted Greyhawk to be the S&S D&D setting, I'd love to see it.
A solar could descend from the heavens with the perfect D&D setting and people would still complain.Because if WotC had picked Mystara or Nentir Vale, someone would have complained it wasn't Greyhawk.![]()
Sure. But there are degrees of complaint, no? And I guarantee you that if they'd picked Nentir Vale, the howls would have been loud.A solar could descend from the heavens with the perfect D&D setting and people would still complain.
I personally would rather they mess up Nentir Vale than Greyhawk. Its extraordinarily easy to convert material to 5e.Sure. But there are degrees of complaint, no? And I guarantee you that if they'd picked Nentir Vale, the howls would have been loud.