D&D (2024) Greyhawk Confirmed. Tell Me Why.

Well, when WotC was publishing 4e D&D I bought a lot of the stuff they were offering. It's more than 10 years now since I've bought something from WotC (as best I recall, and based on a quick scan through my online purchase email folder).

I'm happy to accept that I'm in a minority.
Some people did order the McPizza and liked it. Some people preferred the taste of New Coke. Even the biggest commercial flops still have people who enjoyed it earnestly.
 

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Because, sadly, vanilla is where the money is, so I don't see that as paradox.

The vast majority of D&D customers want "same but different." The more imaginative you get, the smaller your audience, which is a space where "release actually intriguing campaign worlds" should be on the top of every 3PP's request list.
You are rationalizing WotCs behavior. Okay so far, but all I see is you being resigned from getting your dreams, man.
 


I want the standard to be part of the standard book.
Sure. But that's your actual argument, you wouldn't have argued against me. What you really appear to be arguing in favor of, is for the publisher to publish the least intriguing most vanilla content possible, and, crucially, for us to settle for that and just accept we can't get any more than that.

As if "standard" must mean unambitious, creatively reactive and devoid of any risk-taking. But of course we know it doesn't have to mean that.
 

Sure. But that's your actual argument, you wouldn't have argued against me. What you really appear to be arguing in favor of, is for the publisher to publish the least intriguing most vanilla content possible, and, crucially, for us to settle for that and just accept we can't get any more than that.

As if "standard" must mean unambitious, creatively reactive and devoid of any risk-taking. But of course we know it doesn't have to mean that.
A setting like Eberron or Dark Sun is too different from the D&D standard assumptions to be a good example.

Greyhawk and Forgotten Realms mostly use the standard assumptions so are good fits. I also don't believe you need to deviate from the standards to be an interesting setting, and think they both are. Not that I don't like the other settings, but they are better for their own books.
 


There is a fine line between "trying new things" and "doing what you do best." Nobody really pines for the McPizza, they go to Mickey D's for hamburgers and fries. Why would people want McDonald's to sell pizza or tacos or something they're not known for? Especially when those markets are well served by others.
I'm not sure if you knew McDonalds did sell pizza (and I believe tacos too) at one time, and still does (at 3 locations) or if that was just meant as a Mcjoke?

Though I would not complain if McDonalds started offering onion rings or hot dogs, so many other burger places do.

A company can still do things that fits with main line and still gives opportunity to offer something that wasn't available before. Doing one thing and one thing only leaves you ending up like Radio Shack when the market changes.

I'd love, for example, for WotC to bring back Gamma World, Star Frontiers (or Alternity) and maybe Boot Hill. Have them broaden the scope of what they make for D&D (i.e., Dark Sun and Jakandor). Just don't overdo it to the point they're spread too thin.
 

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