D&D (2024) 2024 Player's Handbook Reveal #1: "Everything You Need To Know!"

Each day this week, Wizards of the Coast will be releasing a new live-streamed preview video based on the upcoming Player's Handbook. The first is entitled Everything You Need To Know and you can watch it live below (or, if you missed it, you should be able to watch it from the start afterwards). The video focuses on weapon mastery and character origins.


There will be new videos on Wednesday, Thursday, and Friday this week, focusing on the Fighter, the Paladin, and the Barbarian, with (presumably) more in the coming weeks.
 

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This isn't to say it is where I feel the game is going, I don't think DnD is going to be a Cozy Fantasy game. But... well, haven't players since the dawn of the game found baby animals to raise? Dragon eggs, young griffins, ect.
Sure. But that even happens in fairly edgy fantasy.
Haven't we often had squires or apprentices that we have taken under our wings and helped guide the growth of?
No. I've literally never seen that happen in any D&D game ever in the last 35 years, not even ones in a podcast or written Actual Play or the like. To hear that suggested as something that happens "often" is wild to me. The closest I can think of is in 2E when you gained followers, but nobody was treating them like that.
It isn't that there is no threat, no conflict, it is that the goal is a peaceful life.
The trouble is that this makes for a poor RPG campaign with a game like D&D (there are systems it could work for, mostly specifically designed for such), but as you say, I think D&D isn't going for that.

What I am a bit concerned about though is excessive twee. There is a limit. Cozy fantasy isn't the sole cause of twee, but when things get too twee, they usually generationally doom themselves, and I'm concerned might do that. The bronze dragon or whatever with all the baby dragons (including chromatic ones and a random unicorn and so on) was, for example just utterly twee. It's not a terrible piece of art (though the adult dragon is drawn a hell of a lot better than the babies, which seem... unobserved... like why not look at some baby animals for inspiration, instead of just going for generic cutesy?), but it's mega-twee. If there are a handful of pieces like that, it's no big deal, especially if there a similar amount of edgy or scary pieces.

But if that starts to move towards the predominant art style, I really strongly suspect that will be a key sign D&D is about to die again, because whilst that kind of art works pretty well with little kids and some younger teens, it usually utterly repulses older teenagers and early twenties types. And if you get a bunch of people quitting D&D when they're like 14 because it's uncool, that's going to cause a big player gap.

You've gotta keep some edge in there. Never go full edgelord, but never go full tweemaster either. 5E looks to be more in danger of the latter than the former right now.
 

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that is more a reflection on the (lack of an) art budget than anything
I'm know the reasons, and you are right. Still, that doesn't change that they were there. And my point was that all editions of the game had art which evoked epic or horrific adventure, but also bucolic nature scenes and pedestrian non-events. If one were to selectively pick through any edition's art and look for samples which did not evoke a sense of 'bad ass sword and sorcery adventure,' they would all fail.
 

Sure. But that even happens in fairly edgy fantasy.

No. I've literally never seen that happen in any D&D game ever in the last 35 years, not even ones in a podcast or written Actual Play or the like. To hear that suggested as something that happens "often" is wild to me. The closest I can think of is in 2E when you gained followers, but nobody was treating them like that.

The trouble is that this makes for a poor RPG campaign with a game like D&D (there are systems it could work for, mostly specifically designed for such), but as you say, I think D&D isn't going for that.

What I am a bit concerned about though is excessive twee. There is a limit. Cozy fantasy isn't the sole cause of twee, but when things get too twee, they usually generationally doom themselves, and I'm concerned might do that. The bronze dragon or whatever with all the baby dragons (including chromatic ones and a random unicorn and so on) was, for example just utterly twee. It's not a terrible piece of art (though the adult dragon is drawn a hell of a lot better than the babies, which seem... unobserved... like why not look at some baby animals for inspiration, instead of just going for generic cutesy?), but it's mega-twee. If there are a handful of pieces like that, it's no big deal, especially if there a similar amount of edgy or scary pieces.

But if that starts to move towards the predominant art style, I really strongly suspect that will be a key sign D&D is about to die again, because whilst that kind of art works pretty well with little kids and some younger teens, it usually utterly repulses older teenagers and early twenties types. And if you get a bunch of people quitting D&D when they're like 14 because it's uncool, that's going to cause a big player gap.

You've gotta keep some edge in there. Never go full edgelord, but never go full tweemaster either. 5E looks to be more in danger of the latter than the former right now.
Spot on.

It’s a careful dance. I was in love with venger commanding undead minions. Then smiling bespectacled doe eyes on every page will cancel it right out.

But…gotta appeal to broad audience if you are going for mass appeal.

Despite some shall we say whimsical art in older editions, I never stopped seeing the worlds of D&D as dangerous. In fact I always got the sense as a kid it was worse and scarier than they were showing and that had an appeal.

As a teen and even college kid I would have been totally uninspired by “twee.” I was blown away imagining black razor and scary items of ineffable damnation!

We shall see and I hope thy don’t lean into this too much. I assume it’s just home scenes? Assume…
 
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From back when things were serious and gritty.
I assume the 3rd one down is the reaction of humans to a new edition coming out. ;-)

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I think it's clear from the context that these pieces accompany the species entries; they're not meant to be what you do playing D&D, they're where you come from. So if your character is the equivalent of Frodo, these are the equivalent of the bucolic Shire, which is what you've set out on your adventures to defend (or avenge, or have been exiled from, or wish to recreate elsewhere, etc. etc.).

I was just going to go quote Chapter 1 of Fellowship or Hobbit before I saw this.
 


If your best defense of a change is "well, if you don't like it, it isn't a product you should buy" that does seriously bring into question if it is a product worth creating.

If only a hundred people are going to buy it, why make it instead of a product 75,000 people will buy?
No, it brings into question whether or not it's a product you should buy. I'm not talking about the community, I'm talking about you. If you don't want something, then maybe you shouldn't buy it. That's what I do, and neither of us represent anyone other than ourselves.
 

Point well taken!

That said, a silly diversion (how I took the cartoons anyway in my teens) is not the same thing as setting baseline expectations for the tone of the game for new players…at least that is not how I took it.

So my hope is for balance. I think that will be the case? and people will take the home life stuff as home life and the adventuring stuff as the dangerous/dark endeavor it is!

now I am sure someone will say who are you to say adventuring isn’t silly fun?! Who says it’s dark? Why would you hit this goodly orc with a morning star when he just wants to be your tailor?!

No one I guess, I am just one data point…

So far they did stuff to get me excited and happy. And then some other stuff. So…excited to see the final product!
 

now I am sure someone will say who are you to say adventuring isn’t silly fun?! Who says it’s dark? Why would you hit this goodly orc with a morning star when he just wants to be your tailor?!

I mean, why are you hitting any tailors!?!? (Unless they are trying to force you to wear a jacket and tie!).
 

IF there is nothing worth protecting in the world, why bother risking life and limb? I cannot understand the mindset of being repulsed by the image of a group of people, happy, enjoying life, and at peace.
It’s not an uncommon attitude. I know several people who skipped out on Mists of Pandaria, one of WoW’s best expansions, because it had “lol Kung Fu Pandas”.

Some people are simply unhappy with any depictions of fantasy that don’t like a heavy metal album cover.
 

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