D&D (2024) 2024 Player's Handbook Reveal #1: "Everything You Need To Know!"

Each day this week, Wizards of the Coast will be releasing a new live-streamed preview video based on the upcoming Player's Handbook. The first is entitled Everything You Need To Know and you can watch it live below (or, if you missed it, you should be able to watch it from the start afterwards). The video focuses on weapon mastery and character origins.


There will be new videos on Wednesday, Thursday, and Friday this week, focusing on the Fighter, the Paladin, and the Barbarian, with (presumably) more in the coming weeks.
 

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I think it's clear from the context that these pieces accompany the species entries; they're not meant to be what you do playing D&D, they're where you come from. So if your character is the equivalent of Frodo, these are the equivalent of the bucolic Shire, which is what you've set out on your adventures to defend (or avenge, or have been exiled from, or wish to recreate elsewhere, etc. etc.).
True, but that is also a shame. I think there is design room in D&D to keep ties with your characters family, community, religion, cult, etc. The 2014 DMG has rules for factions, but these could add on to and broaden that and tie it into to a more fleshed out and meaningful downtime system. I really like how they expanded downtime in Xanathar's, I would just like them to take the downtime rules from the PHP, DMG, Xanathar's (and others? I don't know, I know I'm missing out on a lot because I don't play in WotC settings--as my missing the piety rules shows) and harmonize them into a more mature downtime system in the DMG, with a number of optional rules that allow you to make it as simple or meaty as fits your table.
 

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Sure. But that even happens in fairly edgy fantasy.

No. I've literally never seen that happen in any D&D game ever in the last 35 years, not even ones in a podcast or written Actual Play or the like. To hear that suggested as something that happens "often" is wild to me. The closest I can think of is in 2E when you gained followers, but nobody was treating them like that.

The trouble is that this makes for a poor RPG campaign with a game like D&D (there are systems it could work for, mostly specifically designed for such), but as you say, I think D&D isn't going for that.

What I am a bit concerned about though is excessive twee. There is a limit. Cozy fantasy isn't the sole cause of twee, but when things get too twee, they usually generationally doom themselves, and I'm concerned might do that. The bronze dragon or whatever with all the baby dragons (including chromatic ones and a random unicorn and so on) was, for example just utterly twee. It's not a terrible piece of art (though the adult dragon is drawn a hell of a lot better than the babies, which seem... unobserved... like why not look at some baby animals for inspiration, instead of just going for generic cutesy?), but it's mega-twee. If there are a handful of pieces like that, it's no big deal, especially if there a similar amount of edgy or scary pieces.

But if that starts to move towards the predominant art style, I really strongly suspect that will be a key sign D&D is about to die again, because whilst that kind of art works pretty well with little kids and some younger teens, it usually utterly repulses older teenagers and early twenties types. And if you get a bunch of people quitting D&D when they're like 14 because it's uncool, that's going to cause a big player gap.

You've gotta keep some edge in there. Never go full edgelord, but never go full tweemaster either. 5E looks to be more in danger of the latter than the former right now.
The edge is still there. I welcome them fleshing out other other options. I've had entire campaigns centered around protecting and building a community. Do I want EVERY campaign to be about this? No. No more than I want every campaign to be about a group of mercenary adventurers travelling the world from on dungeon to another, or every campaign to be about uncovering and stopping some world-threatening evil. I love playing other systems for that have strong identities and lean into specific themes and settings. But what keeps me coming back to D&D is how flexible it is to support nearly any magical fantasy campaign I want to run. It is my go to when I want to homebrew a setting and campaign. So I welcome being given not only a variety of mechanical tools to help with that but support for different depictions of potential play styles and thematic elements, represent in art as well as rules.
 


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How in the heck have I been looking at this image for decades and only today noticed he's sitting on a six-sided die!
 


Are all older teens and early twenties types repulsed by exactly the same things?
Seems like a generalisation. Even then these seem more like generalisations usually associated with teenaged boys.
It's pretty clear and reliable. It's not everyone but nothing is. It's total cope to pretend otherwise. Also the idea that because something is a generalization it's inherently wrong is hilariously misguided.
If people are going to quit DnD when they’re 14 because the game’s uncool, how did it survive the first 40 years? The game has never been considered cool.
Barely is the answer. D&D lost a ton of players in the '80s. By the mid-90s it was dying. If it wasn't for 3E managing to hit a bunch of the right notes (including the dungeonpunk aesthetic), D&D would certainly have died. This has been discussed at extreme length.
Sure, that is why the art we have seen is on trend with current fantasy art.
Yup. This is correct. It is pretty on-trend to a lot of fantasy art. My concern is that rather than leading, as D&D has done before, it might be following, and that can sometimes lead you into a dead end. Hopefully I'm worrying over nothing.
The edge is still there.
Hope so. Haven't seen it yet but I've seen such a tiny fraction of the art that that means absolutely nothing. Those closest I've seen was probably the White Dragonborn Barbarian, who was fairly threatening and tough-looking. My concern is only if they go to far. I've seen no evidence that they have yet. We have a few rather sweet pieces, and a couple that cross the line from sweet into actual twee.
 

You dont have to look around social media for long to see this stuff is pushed like a drug in various segments of the fandom, while anyone who doesnt like it gets attacked, called sexist, racist, edgelord, whatever.

Happens here all time time.
Yes, innocent victims all... After all, no one would ever repeatedly talk about the Disneyfication of D&D in the most condescending manner possible. No one would ever do that.
 

Yes, innocent victims all... After all, no one would ever repeatedly talk about the Disneyfication of D&D in the most condescending manner possible. No one would ever do that.

What page are the bread dwarves and homesteading orc family on again? :ROFLMAO:

I mean it is what it is, an ongoing trend since Tashas, and its right there. Maybe the sheets with the cute little critters? Come on man.

Excuse Me What GIF by ArtTixo
 

What page are the bread dwarves and homesteading orc family on again? :ROFLMAO:

I mean it is what it is, an ongoing trend since Tashas, and its right there. Maybe the sheets with the cute little critters? Come on man.

Excuse Me What GIF by ArtTixo
I am still buying! Venger with undead is my jam!

I also like fluffy bunny puff mittens on page 18

I kid I kid
 

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