Desdichado
Hero
Which is ironic, but I agree. I think it even less resembles Vance now than it did thirty or forty years ago though.D&D magic is extremely specific and doesn't particularly resemble any other magic system (even Vance's).
Which is ironic, but I agree. I think it even less resembles Vance now than it did thirty or forty years ago though.D&D magic is extremely specific and doesn't particularly resemble any other magic system (even Vance's).
Unitard riding up on ya?I have struggled to accept 5E as anything close to the D&D I have known and loved from decades past, but at best I can only grudgingly tolerate it. 4E was.. well I don't even know what it was, but I've decided it's not worth the effort to find out. 3E was good if not great, but as time wore on, so did its welcome. As the OP suggests it was just... too much muchness.
Ryan Dancey described it as having 4 divisions: gritty fantasy, heroic fantasy, wuxia, and superheroes, and I found that to be eminently true, and even largely had been true in Advanced D&D. Problem was, those should be FOUR DISTINCTLY DIFFERENT GAMES, not one game that always does them all. 3E got worse and worse for me as PC levels got higher, and after running just one campaign up to 20th level and then being given the travesty of 4E as the Next Big Thing in D&D, I gave up on 3E. I went back to 1E, but later found the E6 approach to 3E. It intentionally limits itself to that first division of Gritty Fantasy and just barely crosses into Heroic Fantasy, but ABSOLUTELY AVOIDS the crap of D&D becoming Wuxia and Superheroes. I really feel that E6 identified and solved the issues that I had with 3E.
That problem was overwhelmingly the higher level magic. It was just TOO MUCH. The vibe I wanted from D&D was at best the Heroic Fantasy, and the higher that spells and general magic got, the more that D&D FELL APART and became something I didn't want. And 1E/2E D&D suffered the same problems, just to a slightly lesser degree. I don't think it was anything like deliberate sabotage, but 3E designers failed to see that it WAS a problem in 1E/2E that should have been reduced/eliminated, and then just went and made it worse instead.
I blame WotC. They want to have only ONE SIZE FITS ALL - the one size that they want to sell. But I don't fit that anymore. My size is 1E, or maybe 2E, or 3E following E6 guidelines, but WotC doesn't want me or anyone else to have anything like that. They want to sell me 5E, but I don't FIT 5E's Unitard. I wear it if I have to, but it's not comfortable. Yet everybody else seems to like Unitard Gaming. When I ask if anyone wants to try on another size, or designer, their closets only seem to be WotC Unitards. The percentage of NON-5E ongoing gaming out there is insignificant compared to 5E.
Things will change, for better or worse (eventually), but what it means right now is that I don't have a game that fits ME.
Just doesn't fit my inflated self-image.Unitard riding up on ya?
Which is ironic, but I agree. I think it even less resembles Vance now than it did thirty or forty years ago though.
That problem was overwhelmingly the higher level magic. It was just TOO MUCH. The vibe I wanted from D&D was at best the Heroic Fantasy, and the higher that spells and general magic got, the more that D&D FELL APART and became something I didn't want. And 1E/2E D&D suffered the same problems, just to a slightly lesser degree. I don't think it was anything like deliberate sabotage, but 3E designers failed to see that it WAS a problem in 1E/2E that should have been reduced/eliminated, and then just went and made it worse instead.
So that is what I've been wearing all this time!?!I have struggled to accept 5E as anything close to the D&D I have known and loved from decades past, but at best I can only grudgingly tolerate it. 4E was.. well I don't even know what it was, but I've decided it's not worth the effort to find out. 3E was good if not great, but as time wore on, so did its welcome. As the OP suggests it was just... too much muchness.
Ryan Dancey described it as having 4 divisions: gritty fantasy, heroic fantasy, wuxia, and superheroes, and I found that to be eminently true, and even largely had been true in Advanced D&D. Problem was, those should be FOUR DISTINCTLY DIFFERENT GAMES, not one game that always does them all. 3E got worse and worse for me as PC levels got higher, and after running just one campaign up to 20th level and then being given the travesty of 4E as the Next Big Thing in D&D, I gave up on 3E. I went back to 1E, but later found the E6 approach to 3E. It intentionally limits itself to that first division of Gritty Fantasy and just barely crosses into Heroic Fantasy, but ABSOLUTELY AVOIDS the crap of D&D becoming Wuxia and Superheroes. I really feel that E6 identified and solved the issues that I had with 3E.
That problem was overwhelmingly the higher level magic. It was just TOO MUCH. The vibe I wanted from D&D was at best the Heroic Fantasy, and the higher that spells and general magic got, the more that D&D FELL APART and became something I didn't want. And 1E/2E D&D suffered the same problems, just to a slightly lesser degree. I don't think it was anything like deliberate sabotage, but 3E designers failed to see that it WAS a problem in 1E/2E that should have been reduced/eliminated, and then just went and made it worse instead.
I blame WotC. They want to have only ONE SIZE FITS ALL - the one size that they want to sell. But I don't fit that anymore. My size is 1E, or maybe 2E, or 3E following E6 guidelines, but WotC doesn't want me or anyone else to have anything like that. They want to sell me 5E, but I don't FIT 5E's Unitard. I wear it if I have to, but it's not comfortable. Yet everybody else seems to like Unitard Gaming. When I ask if anyone wants to try on another size, or designer, their closets only seem to be WotC Unitards. The percentage of NON-5E ongoing gaming out there is insignificant compared to 5E.
Things will change, for better or worse (eventually), but what it means right now is that I don't have a game that fits ME.
Frame of reference. Kinda weird when the only game within that frame is D&D. I just thought I'd wander in, like Donny...I started up with a group of mostly non-gamers, so they didn't have any other frame of reference other than what I told them this game was going to be like anyway.
?? I told them it was a D&D game because that's what they were interested in trying. I also told them that it would be a unique and unusual one, but since only one of them was a gamer really, the rest didn't have any frame of reference to how different it really was.Frame of reference. Kinda weird when the only game within that frame is D&D. I just thought I'd wander in, like Donny...
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