UngeheuerLich
Legend
Like the feat?I like restrictions forcing tough choices on the players, and there's an interesting design space if you were to actually restrict people to only the core backgrounds (and the game had been designed for that in the first place, and there was more of them than just the 16, and perhaps the equipment package wasn't just your starting inventory but rather some permanent part of the character that remained useful).
You don't need armor on a ship. So monk is not the worst choice.But, what I saw in the UA was just examples that, if taken as the limits of what you can do, would lead to restrictive options (no Cleric would ever have been an Acolyte, because that'd just give them Magic Initiate, for spells they get anyway), and sometimes pure nonsense combinations being the norm (like sailors giving +Dex +Wis and Tavern Brawler, why are all monks sailors).
Yes. You can do that.Plus, it's just so much faster to tell people '+2/+1 to stats, pick two skills, pick a starting feat'.