WotC WotC Removes Digital Content Team Credits From D&D Beyond

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According to Faith Elisabeth Lilley, who was on the digital content team at Wizards of the Coast, the contributor credits for the team have been removed from DDB.

The team was responsible for content feedback and the implementation of book content on the online platform. While it had been indicated to them that they would not be included in the credits of the physical books for space reasons, WotC apparently agreed to include them in the online credits.

It appears that those credits have now been removed.

I just discovered that I have been removed from book credits on D&D Beyond for books I worked on while at Wizards of the Coast.

Background:

While at Wizards (so after D&D Beyond was purchased) - with numerous books, my digital content team and I worked directly with the book team on the content, reading through rules drafts, suggesting changes, giving ideas, and catching issues. We had a full database of the content and understood exactly how it interacted.

Given that we were contributing to the content in the books, I felt it reasonable to request that team be added to the credits, but was informed the credits section was already too crowded with the number of people involved and many of the marketing team had already been dropped from credits. I felt strongly that anyone actually contributing to what is in the printed book should be credited though, so we agreed a compromise, that the team would be added to the credits page on D&D Beyond only, as there is no issue with "not enough space" on a web page.

I've added screenshots here that I had for some of the books.

At some point recently, those credits pages have been edited to remove the credits for me and the content team. Nobody reached out to let me know - it just happened at some point, and I only just noticed.

We've even been removed from the digital-only releases, that only released on D&D Beyond, such as the Spelljammer Academy drops.

I'm not angry or upset, just yet again, really disappointed, as somehow I expected better.

EDIT TO ADD MORE CONTEXT

It's not just getting the books online. I worked with Kyle & Dan to improve the overall book process from ideation to delivery across all mediums (you should have seen the huge process charts I built out...)

The lead designers would send over the rules for each new rulebook and we'd go through it, give feedback, highlight potential balance issues, look at new rules/design that was difficult to implement digitally and suggest tweaks to improve it etc etc. We even had ideas for new content that was then included in the book.

We'd go through the whole book in detail, catching inconsistencies and miscalculations, and I'm proud to say that we dramatically reduced the need for clarifications or errata on those books.

I'm not saying anyone on the design or book team was careless - far from it, they're consummate professionals - I am just illustrating the role my team and I had in contributing to the content, quality & success of the physical books, let alone the digital versions.

We should have been in the credits section of the physical printed book. We were part of the creative process. That was something we were actively discussing when I was informed I was being laid off.

Adding the team to the credits pages just on D&D Beyond was, as I mentioned above, a compromise while we figured things out.

My team were fully credited on the Cortex: Prime and Tales of Xadia books when D&D Beyond was still part of Fandom, before the Wizards acquisition.

In fact for those books we made sure to credit the entire digital development team, including developers, community managers and so forth - everyone who helped make the book successful.

I know that Wizards has hundreds of people involved and previously hit issues with the number of people in credits for D&D books, so pulled back from crediting some roles.

Would it be so bad to have to dedicate extra space in a book to the people whose contributions made the book successful?

I really don't think it would.
 

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It just gets old. Sauron WoTC is not. There is just no perspective. Bad turns to terrible turns to catastrophic turns to the great evil of our time trying to destroy the game and all the ‘creatives.’ I just prefer nuance. It was crappy thing for WoTC to do, based on my current understanding. Not an act by the evil TTRPG overlords this thread would have me believe.
Then don't come into threads reporting on WotC doing bad things?
 

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It just gets old. Sauron WoTC is not. There is just no perspective. Bad turns to terrible turns to catastrophic turns to the great evil of our time trying to destroy the game and all the ‘creatives.’ I just prefer nuance. It was crappy thing for WoTC to do, based on my current understanding. Not an act by the evil TTRPG overlords this thread would have me believe.
I am not quite sure where this thread has you believe this. Maybe there is a post or two, not sure, but the vast majority do not even hint at that
 

It just gets old. Sauron WoTC is not. There is just no perspective. Bad turns to terrible turns to catastrophic turns to the great evil of our time trying to destroy the game and all the ‘creatives.’ I just prefer nuance. It was crappy thing for WoTC to do, based on my current understanding. Not an act by the evil TTRPG overlords this thread would have me believe.

I'd like to see the post's that called out WotC as evil TTRPG overlords. I mean they may be overlords from a market share perspective...but certainly not 'great evil of our time'.

They are just a typical corp, that has many times tried to pretend it was something more. The reason for this thread is just one more mark in the 'yep, naughty words' column. Thats all.
 

I'm not sure what you mean by "made themselves into a threat to the community and businesses around them." I'm not a business, but I'm a member of that community, and they aren't a threat to me. Do the Dungeon Dudes find WotC to be a threat? They are trying to compete with businesses around them, which could be considered a threat, but that's sort of the inherent threat of capitalism.
The ogl fiasco.
 

Davyd is the biggest threat to the IP right behind the C-suit @ wizbro. If they allow his propaganda they support it and they should be sanctioned for it! It meets the online bullying requirements in most states.
 

The ogl fiasco.
The one that concluded with them putting the rules into the Creative Commons? Like all evil corporations do?

They attempted something dumb, then they backed down and gave more than folks were originally asking for. Take the win.

In the situation at hand, I'd like to see a similar result. Clearly, unlike some corporations, WotC are demonstrably capable of backtracking on bad stuff. So it would be great if they could fix this situation for the people affected. Which to me would be a lot more meaningful than scoring points against WotC.

They should take responsibility, apologize, restore the credits, and maybe even go a step further. If they do that, I'm satisfied. The most important thing is that the injured parties get what they deserve.
 


The one that concluded with them putting the rules into the Creative Commons? Like all evil corporations do?

They attempted something dumb, then they backed down and gave more than folks were originally asking for. Take the win.

In the situation at hand, I'd like to see a similar result.
If someone means to harm me, and only backs down because he's seen doing it, it is NOT no harm, no foul.

That is, “cool. I'll now remove you as a future threat.” which is most of the point of the orc and similar licences. You are free to do whatever you want. I am also free to treat them as a threat.

Because they made themselves one.

This isn't even the first attempt at bad faith. The dragonlance novel issues showed they were willing to play dirty with supposed partners.

I understand that some think they were not hurt by the behavior of WotC. Some were hurt, some could have been hurt, and they did it in underhanded ways.

I feel bad for the creatives caught in the crossfire, but the company they work for has broken faith. Trust is slowly built, and easily lost.
 

YOu mean them (Wizbro) being forced to put it into creative commons by the masses?
Yeah, that's the one. Except they weren't forced. They had no legal requirement to do it. They were pressured and they made, IMO, the right call. We've seen plenty of similar situations involving IP where corporations have not backed down (ask Taylor Swift about it!).

WotC didn't have to continue to support Roll 20 and Foundry by making their products available through those competing VTTs. They didn't have to open DDB to 3PP.

So they have, in fact, course corrected in the past. In this situation, the winning result is for credit to be restored to the injured party. Scoring points against WotC is meaningless. I don't care about how you feel about them. I do care about these creatives getting what they deserve.

Maybe we should focus on that instead of making it about our personal feelings towards a corporation? Eyes on the prize.
 
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