D&D (2024) New stealth rules.

That would also make sense in distinguishing between Invisibility and Greater Invisibility. Invisibility is the "don't notice me" field, so if you do something to get noticed, it breaks the field. Greater Invisibility is the literal invisibility effect, so even if someone notices you, it doesn't change the fact that you can't be seen.
Greater invisibility also only gives the invisible condition. It just isn’t ended early by attacking or casting a spell.
 

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alright 74 pages in we have beat this horse past death, have ripped the final flesh off its bones, and have crushed the bones into powder.

The rules are terribly confusing, hopefully we can all acknowledge that at this point. The RAW is just not good. Hopefully either the DMG or a dev will clarify the RAI so we can move on with our lives.

but yeah I've literally seen the exact circle of arguments for over 30 pages now over and over and over again, time to put this to rest.
 


that is just an incongruent mess. If they can just walk over to me then they already found me
I mean, that's probably how I'd rule it too, but people are coming up with bizarre edge cases based on selectively applying RAW. Technically, you still have the Invisible condition while you're causing mischief in plain sight (silently, somehow) but no one is attacking anyone else. In that case, I'd query what the point of maintaining the Invisible condition would even be, since you're getting none of the benefits that it actually grants. You're just Invisible for the sake of being Invisible, which doesn't affect non-combat interactions, so we can drop it altogether and roleplay like normal.
 

Yes, it seems obvious that the invisible condition should be contingent on maintaining cover
Should it be? Maybe. But the text we’ve seen doesn’t say that it is.
and concealment and that the invisibility spell grants concealment.
In that “concealment” is described as one of the effects of the invisible condition, which the invisibility spell grants, sure. But, since the hide action also grants the invisible condition, this interpretation certainly puts paid to the idea that one must maintain cover or concealment to stay invisible as a result of the hide action. The condition itself grants concealment.
 


as you should, but that still means I did not lose my invisibility when I left cover, I still need to violate one of the conditions to break it


no, but we also still know how to read
If I, as the DM, rule that you, as the player who could not be bothered to use their imagination to explain why the guard looking in your direction cannot see you when you leave cover or concealment, lose the invisible condition, then you will be losing the condition. You can still benefit from the condition until the end of your turn so the only question remains what do you intend to do before you lose the condition?
 

Should it be? Maybe. But the text we’ve seen doesn’t say that it is.

In that “concealment” is described as one of the effects of the invisible condition, which the invisibility spell grants, sure. But, since the hide action also grants the invisible condition, this interpretation certainly puts paid to the idea that one must maintain cover or concealment to stay invisible as a result of the hide action. The condition itself grants concealment.
That feels like a brain fart?
 

as you should, but that still means I did not lose my invisibility when I left cover, I still need to violate one of the conditions to break it
Did I say otherwise? What I said was I'd rule based on the situation, so if you can convince me that you're not making a sound louder than a whisper and no one is Searching as we abstract you sneaking through an entire fortress or whatever, then I'll let the Invisibility ride. But that would be quite generous - I'd rather throw a few ability checks in there to represent having to find new hiding places now and then.
 

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