• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D (2024) I just got a 2024 PHB From Gen Con. AMA!


log in or register to remove this ad

Do we still have the option to play a game without feats and multiclassing, or is it mandatory now?
The only "required" feats are the level 1 origin feat, which is part of your background. Technically the ASI is now called a Feat so you would have to allow that one, but all other Feats are optional as is multiclassing
 

I just read elsewhere that they're not the same and wording was changed. Could you share an image of Vision & Light rules and Heavily Obscured ? I'd like to compare with 2014 text if you can thanks.
1000011866.jpg
1000011868.jpg
 



Thank you DavyGreenwind for taking the time. I can see differences indeed but cannot read that darkness is opaque, which is what the Reddit was saying.

a Heavily Obscured area- such as an area with Darkness, heavy fog, or dense foliage- is opaque. You have the Blinded condition (see the rules glossary) when trying to see something here.
 


I suggest you have everyone take the Tough feat at level 1. It's an easy numerical boost.

Then restrict them to ASI after that.

But that would be a house rule.
Currently DMing Shadow of the Dragon Queen and the majority of the party (all but the wizards) took Mobile as their first level feat.

Not a big deal. I was just thinking that a more OSR leaning campaign (no feats, gritty realism, slow healing, variant encumbrance) won't be viable anymore.
 


The only "required" feats are the level 1 origin feat, which is part of your background. Technically the ASI is now called a Feat so you would have to allow that one, but all other Feats are optional as is multiclassing
There's a huge difference between the DM only allowing one feat (Ability Score Improvement) and the game straight out considering feats as optional as a whole, though.
 

Into the Woods

Remove ads

Top