D&D (2024) New stealth rules.


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So....

Does everyone agree that it should break at the end of your turn without cover? (In addition to attacking and making noise?)

You also lose the condition if you end your turn with no cover and no concealment
There’s a problem there. Invisible condition grants concealment. So that won’t work.
 



There’s a problem there. Invisible condition grants concealment. So that won’t work.
Do we know for sure the Invisible condition grants (natural language) concealment?

I shouldn't have to ask a question as ridiculous as what I'm about to type, yet here it is: Does "Concealed" (capitalized) mean the same as "concealed" (not capitalized)? The Invisible condition mentions a "Concealed" (capitalized) effect. I can't tell if "Concealed" is capitalized because it's a section header, because it's a rules keyword, or both. If it's a rules keyword, I'm no longer confident it means what the natural language word "concealment" means.
 

So....

Does everyone agree that it should break at the end of your turn without cover? (In addition to attacking and making noise?)

You also lose the condition if you end your turn with no cover and no obscurement

That's tough to say without the game including facing rules.

I can think of a lot of scenarios in which it depends upon what the pieces involved are doing, but most of those scenarios involve things that typically aren't part of the D&D rules.

However, I think that could be a reasonable approach or at least a beginning thought for how to improve what is currently written.
 





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