mamba
Legend
what is simpler?I'm not sure I'd say 2024 is materially more complex than 2014. Sure there are some aspects where you could make that argument, but it also simplifies a lot.
what is simpler?I'm not sure I'd say 2024 is materially more complex than 2014. Sure there are some aspects where you could make that argument, but it also simplifies a lot.
Polymorphwhat is simpler?
I wouldn't call Level Up's additional crunch to be a mistake. Level Up simply has features that the designers of 5e (2014) chose not to pursue in the latter's development ten years ago.The reason for 5e(2014)’s success it it cut back on a lot of the complexity that D&D had acquired. If feel that 2024 is making the mistake of allowing complexity to creep back in, rather than continue to actively cut it back. But most of the would-be competitors make the mistake that more complicated equals better.
Level Up is targeted at a niche market, not trying to compete directly with mainstream D&D.I wouldn't call Level Up's additional crunch to be a mistake. Level Up simply has features that the designers of 5e (2014) chose not to pursue in the latter's development ten years ago.
- Splitting Race into Heritage (biology) and Culture (the society you were raised in).
- Moving the ASIs to Background. The Backgrounds in Level Up are more like those in PF2, one is a fixed ASI while the other is a floating ASI.
- Drawing Inspiration from following a chosen Destiny.
- All of the martial classes in Level Up gain proficiency in 2-3 Combat Traditions (each Tradition is composed of 15 combat maneuvers scattered across 5 degrees (the equivalent of spellcasting levels). This is how Level Up addressed the martial-spellcaster gap.
- Level Up has its' own version of the Warlord class called the Marshall.
And so forth.As for the word, better, that is pretty much a subjective term. Some will think that the additional complexity of Level Up will make it better than its' predecessor while others believe that simplicity is better. Everyone is free to choose either path.
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And that niche market is? Also, how can you be sure that it isn't?Level Up is targeted at a niche market, not trying to compete directly with mainstream D&D.
People who have played 5e and want something more complex.And that niche market is?
Because of where it is marketed. i.e. only advertised in places frequented by hardcore roleplayers.Also, how can you be sure that it isn't?![]()
that is what I thought, some spells for the most part, I doubt that compensates for the weapon masteries which are constantly being usedPolymorph
Wild shape.
True stike
Conjure X
Grapple
Command
Counterspell
Swapping weapon.
Exhaustion.
Rage
Warlock getting others to take a shot rest.
Mounted Combat
Stealth (if run as intended, and not as written).
I'll agree with you there. Level Up does appeal to those of us who feel that 5e needs some complexity.People who have played 5e and want something more complex.
EN WorldBecause of where it is marketed. i.e. only advertised in places frequented by hardcore roleplayers.
What did Marshall ever do to you??? He's just trying to live his life, man.More complex is a turnoff tbh. Along with Marshall.