Micah Sweet
Level Up & OSR Enthusiast
I simply disagree, in a lot of ways. I do keep track of events happening out of the PC knowing, and I keep track of time in the campaign. The world doesn't freeze if the PCs aren't interacting with that part of it. Heroes or villains are not the only roles PCs can play, because those are narrative roles, and narrative roles are not required for TTRPGs, whether that makes sense to you or not.Tell me, do you take long breaks away from the PCs to fixate on things happening in other parts of the setting? Not in the "the PCs hear about a plague in Townsville" style rumors, but in the "meanwhile in the Court of the King..." Style events where the PCs play no role in the action?
Because I can't for the life of me figure out how you divorce the fact the PCs are the protagonists. They are always going to be the center of the narrative because they are always on screen. They might not be heroes (although I find all villain games tend to die quickly) but they are always going to end up in the center of all the interesting stuff because they are never not the focus of the game.
A novel like LoTR or ASoIaF can have a variety of people all over the place, some who never meet, doing interesting things because a novel has no requirement for the protagonists to be active at all times. Games do that, unless the players play multiple PCs or sit on their hands listening to you describe things going on that don't involve them. That takes a mighty good DM to do.
I get the whole "your character isn't special" is a tenant of OS gaming, but I fail to see how they can't be. The game revolves around them! Adventures happen in the town they go to, not some town 20 miles to the North the PCs will never go to. I mean, you don't have to do the whole prophesized Heros destined to save the world, but they're still protagonists.
You can play with multiple PCs per player, and indeed reasonable healing rules pretty much demand that you have someone else to play when a character was injured and is convalescing. The fact that this style of play isn't common anymore does not make it impossible to understand, as you seem to imply.
In short, I reject your assertion.