D&D (2024) D&D 2024 Player's Handbook Reviews

On Thursday August 1st, the review embargo is lifted for those who were sent an early copy of the new Dungeons & Dragons Player's Handbook. In this post I intend to compile a handy list of those reviews as they arrive. If you know of a review, please let me know in the comments so that I can add it! I'll be updating this list as new reviews arrive, so do check back later to see what's been added!

Review List
  • The official EN World review -- "Make no mistake, this is a new edition."
  • ComicBook.com -- "Dungeons & Dragons has improved upon its current ruleset, but the ruleset still feels very familiar to 5E veterans."
  • Comic Book Resources -- "From magic upgrades to easier character building, D&D's 2024 Player's Handbook is the upgrade players and DMs didn't know they needed."
  • Wargamer.com -- "The 2024 Player’s Handbook is bigger and more beginner-friendly than ever before. It still feels and plays like D&D fifth edition, but numerous quality-of-life tweaks have made the game more approachable and its player options more powerful. Its execution disappoints in a handful of places, and it’s too early to tell how the new rules will impact encounter balance, but this is an optimistic start to the new Dungeons and Dragons era."
  • RPGBOT -- "A lot has changed in the 2024 DnD 5e rules. In this horrendously long article, we’ve dug into everything that has changed in excruciating detail. There’s a lot here."
Video Reviews
Note, a couple of these videos have been redacted or taken down following copyright claims by WotC.


Release timeline (i.e. when you can get it!)
  • August 1st: Reviewers. Some reviewers have copies already, with their embargo lifting August 1st.
  • August 1st-4th: Gen Con. There will be 3,000 copies for sale at Gen Con.
  • September 3rd: US/Canada Hobby Stores. US/Canada hobby stores get it September 3rd.
  • September 3rd: DDB 'Master' Pre-orders. Also on this date, D&D Beyond 'Master Subscribers' get the digital version.
  • September 10th: DDB 'Hero' Pre-orders. On this date, D&D Beyond 'Hero Subscribers' get the digital version.
  • September 17th: General Release. For the rest of us, the street date is September 17th.
2Dec 2021.jpg
 

log in or register to remove this ad


log in or register to remove this ad


No, they are also Zargon, the Queen of Air and Darkness, and a bunch of other beings who are far too important to pay much attention to a PC warlock.

Exactly none of the named patrons are beings likely to get personally involved.

The default warlock patron isn’t going to have a significant role in the game.
In most campaigns, PC warlocks, especially as they level, are going to be major players in setting affairs, and therefore major avenues for a patron to influence setting affairs. Most patrons (obviously not all) are going to take an interest in such individuals, logically.
 

In most campaigns, PC warlocks, especially as they level, are going to be major players in setting affairs, and therefore major avenues for a patron to influence setting affairs. Most patrons (obviously not all) are going to take an interest in such individuals, logically.
I thought you said the PCs in your campaign were “ordinary”. Ordinarily people are not major players in anything.
 


The DM should be playing the patron appropriately to their nature and the information that patron has to make decisions, just like a God and their cleric (or paladin sometimes). If you as a player don't trust your DM to do that fairly and with verisimilitude, you IMO have a bigger problem.
So then what are the enforcement mechanics for?
 

I thought you said the PCs in your campaign were “ordinary”. Ordinarily people are not major players in anything.
Hard to get to high level without inserting yourself into important situations. They're special because they make themselves special by their choices and actions. Not because the story places them in an important narrative roll.

I expected an attempt at calling me a hypocrite. Nice try.
 



Not sure what you mean. The DM decides what the patron does (whatever is appropriate to their nature, knowledge, and the situation), and the player decides how their PC responds to it.
We were originally talking about mechanics to enforce the warlock/patron relationship.
 

Remove ads

Remove ads

Top