D&D General What is appropriate Ranger Magic

Which of the following do you see as general Ranger spells?

  • Autumn Blades

    Votes: 5 10.2%
  • Beastmeld

    Votes: 9 18.4%
  • Blade Cascade

    Votes: 7 14.3%
  • Blade Thrist

    Votes: 5 10.2%
  • Bloodhounds

    Votes: 11 22.4%
  • Exploding Arrow

    Votes: 14 28.6%
  • Giant Axe

    Votes: 5 10.2%
  • Greenwood Linb

    Votes: 2 4.1%
  • Heatsight

    Votes: 8 16.3%
  • Implacable Pursuer

    Votes: 12 24.5%
  • Long Grasp

    Votes: 2 4.1%
  • Othrus

    Votes: 1 2.0%
  • Sense Fear

    Votes: 6 12.2%
  • Steel Skin

    Votes: 3 6.1%
  • Strength of the Beast

    Votes: 10 20.4%
  • Umbral Escape

    Votes: 6 12.2%
  • Wildtalk

    Votes: 12 24.5%
  • Wooden Escape

    Votes: 4 8.2%
  • Rangers should have no magic spells.

    Votes: 23 46.9%
  • Rangers should not have magic spells but not be limited to natural limits

    Votes: 13 26.5%
  • Rangers should have every more core magic spells.

    Votes: 5 10.2%


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not really.

ideally 4.

warrior
gish
adept
mage
Ironically the people who want a game reduced to it only for classes are also the same audience who don't like mechanical differentiation and customization.

So such a game has a very high chance of having no customer base. Hence why you really see it.
 


Only if you subtract so hard you wrap around and get hundreds of classes.

D&D, especially 5e class design is so narrow and lacking in real customization that we need new classes to make up for the deficit.
drop subclasses,
add feat slots at levels 3,6,10,14,18 and make subclass features into feats, some class exclusive, some general.
 

add feat slots at levels 3,6,10,14,18 and make subclass features into feats, some class exclusive, some general.
Wouldn't this lead to the creation of feat-trees in order to get a particular subclass? You start with one of the base classes (Cleric, Fighter, Rogue, Wizard) and then branch off into one of their subclasses depending on which 3rd-level feat you take. How would you avoid the feat bloat that 3e suffered from?
 

Wouldn't this lead to the creation of feat-trees in order to get a particular subclass? You start with one of the base classes (Cleric, Fighter, Rogue, Wizard) and then branch off into one of their subclasses depending on which 3rd-level feat you take. How would you avoid the feat bloat that 3e suffered from?
now we have a bloat of subclasses, so what is the difference?

but by turning subclass features into feats or feat trees we can have some general "subclasses"

I.E:
Healer for all (half)casters instead of Life cleric
Battlemaster for all classes
champion for all classes
Scout(little adaptation) for all classes
beastmaster for all classes
warmage for all casters
Pyromancer for all casters
master summoner for all casters
 


This ought to be Battlemaster for all martial classes only. All of the martial classes in Level Up get their fair share of Combat Traditions to choose from. The Combat Traditions are Level Up's idea of addressing the martial-spellcaster gap.
why not battlemaster on a caster?
not like that will be a good option, but a decent one for anyone that want some martial prowess with their magic.

we got weapon masteries as 5E24 version of combat traditions from A5E. I know, little disappointed with that.
masteries could and should have been better/more powerful.

So, what kind of exclusive subclasses do you see here with your feat tree idea?
probably all barbarian as all are chained to rage usage unless we introduce feats that give Rage to anyone with lesser effect.

druid draws from wildshape, so same problem as barbarian.

paladin has oaths, that probably anyone can take, but there is usage of channel divinity so cleric in an option there.

Ranger's bonus casting of HM can be moved to Hunter subclass(doh!) then it can work with any class.

any subclass that gets bonus spells known/prepared and use spell slots for extra effect is chained to (half)caster.

draconic sorcerer can work with anyone as long as bonus spells are dropped and it's in effect a feat chain to become a dragon(born).
 


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