D&D General Greyhawk Humanocentricism?

Oh I can definitely appreciate curation for theme and identity, I definitely understand that much, but what I originally meant was more how, warforged kind of get stuck as ebberon’s as this “this is the token dedicated ‘science fantasy setting’ quarantine” mindset, like, people just seem to resist more letting the robot people set foot in any traditional fantasy setting when alot of those other species seem to of permeated the general setting sphere easily enough while warforged...haven’t.

More because magitech isn't for everyone and Warforged are kinda Eberrons thing. Note WotC hasn't put them in another setting. Or the latest Mordenkainens book.

If was doing s magitech setting that was Eberron I would be looking at Eberron and Ravnica for ideas.
 

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i didn't even mean you or anyone else specifically, but there seems to be this surprisingly strong pervasive belief that warforged ought to stay in ebberon, despite the fact that they are DnD's very iconic manifestation of a highly popular archetype, i think it's actually a shame they're so tied up in the lore of ebberon because if they weren't i think they'd be a far more familiar sight and be a popular choice of species.
I don't know what's surpising about it. The warforged are so strongly linked to events that happened in Eberron that it makes perfect sense that a lot of people feel as though they're out of place in other settings. But that's the magic of Greyhawk, we can decide for ourselves what to put in it.
 

I feel like the real magic of Greyhawk is all the stuff in the setting I learn about offhand in between people saying what a great blank slate it is.
 

I feel like the real magic of Greyhawk is all the stuff in the setting I learn about offhand in between people saying what a great blank slate it is.
That stuff is cool too. What I like most in a setting is for it to provide me with enough cool things to design adventures around while leaving me free to do it my way.
 

I don't see a difference between golems and warforged, save that the warforged is sentient, but there are sentient magic items in Greyhawk too.

Beaten to the punch but I still need to say it: Warforged are a crunchy coating around a gooey meat centre.

there's so much magic species origins nonsense around i don't really ever get why warforged are a sticking point for so many people, plus the 'artificial being' is a popular archetype.

Inserting them into Greyhawk, and keeping much the same backstory of being created as weapons for a cataclysmic war, would require Greyhawk to have had some sort of cataclysmic war between 2 or more magical super powers. If only it did... <shakes head sadly>

So yeah, I'd have them just be surivivors of the Suel/Baklune conflict and be done. If I want them to be "new" to the world, instead of just retconning them in, I'd have an ancient weapons cache that somehow survived the Twin Cataclysms activate and spew thousands of them into the world.
 

Don't forget that Greyhawk includes the Machine of Lum the Mad ... and the Mighty Servant of Leuk-O!

Despite being playing D&D since 2008, I'm a complete newcomer to Greyhawk (I'm going to disregard the opinions I got of the setting from my experiences with certain DMs, lol). But is good to know they exist... I guess.
 

Fair enough. I'm not a fan of WAR or the genre.

3.5 and 5E Eberron were very well done though. Not quite my thing but almost converted me.

Not a bug Dan of mixing genres though so no warforged in Darksun, FR probably/maybe.

I would at least try and fit them in organically. That goes for anything new added to an old setting.

Mystara has a lot of room for new anthromorphic races for example.
Eberron is a great setting. And as I said I love robots and other created species, and I enjoy mixing genres too.

I just don't like warforged as "the" created race in D&D.
 


The problem is that in Greyhawk, people doesn't want to talk with the special guy. They want to kill him because "he is different".
I understand the context that makes you post this. But I have no idea where the idea that you've received actually comes from.

I mean, we can probably assume that Gygax's City/Town Encounter Matrix in Appendix C of his DMG reflects his ideas for a typical fantasy city, which would include Greyhawk, Dyvers or Hardby. And it includes the following note about "ruffian" encounters (DMG p 191):

If desired, 1 in 4 can be half-orc or of humanoid race (goblin, hobgoblin, kobold, orc).​

And in the original Folio the population information for the Free City of Greyhawk, for both demi-humans and humanoids, is "some". For Dyvers it is demi-humans "some", humanoids "few".

The notion that there is some general hostility to non-human individuals has no foundation I'm aware of in the core materials. Particular cases (eg an Orc in Furyondy) might be different, but part of the point of the setting is that not everywhere is Furyondy. While Furyondy has humanoids listed as "doubtful", even Nyrond has them as "few". And the Great Kingdom of course has "some".

Again, that's not inherent to the settings—that's just some extreme DMs.
Quite.
 


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