WotC Some Takeaways From Hasbro's Latest Reports

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Hasbro's latest quarterly conference call included a number of interesting details regarding Wizards of the Coast and Dungeon & Dragons.

CEO Chris Cocks reported a successful quarter, with the 2024 Player's Handbook selling 50% more copies than anticipated.

He also talked about D&D Beyond, the official D&D online platform. With 19 million registered users, he reported that a massive 60% of D&D's revenue was direct to consumer sales--as recently as 2022 when Hasbro purchased D&D Beyond from Fandom, that figure was 0%.

However, WotC's revenue was down 5% from the same period last year--and this despite Magic: the Gathering reporting a 3% increase. Tabletop sales overall were up 2%, but digital sales have dropped by a whopping 19%. Cocks attributed WotC's drop to the high peak caused by Baldur's Gate 3 last year.
  • WotC down 5%
  • Magic: the Gathering up 3%
  • Tabletop up 2%
  • Digital sales down 19%
  • Total Hasbro gaming down 6%
  • Toys down 10%
  • Entertainment down 17% (not counting the eOne sale)
Hasbro's profit for this quarter was $223.2 million; the same period last year saw a $171.1 million loss.
 

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Considering that almost all sales were down but they went from a big loss last year to a profit this quarter…suggests that wotcs cost cutting measures (whether you agree with them or not) has definately helped the bottom line
Hasbro, not WotC, and that loss could be something like selling eOne at a loss rather than an operating loss, I very much doubt firing the people resulted in more than a fraction of that change
 

Hasbro, not WotC, and that loss could be something like selling eOne at a loss rather than an operating loss, I very much doubt firing the people resulted in more than a fraction of that change
Haabro cut ~1100 positions last year. That probably means savings of between $50-100 million per year. Based on the swing in loss to profit...that's a fair chunk.
 

Hasbro, not WotC, and that loss could be something like selling eOne at a loss rather than an operating loss, I very much doubt firing the people resulted in more than a fraction of that change

This they wrote off eOne.

They also push numbers they want people to care about. 60% digital sales might look good but it's not great if sales overall are down a lot. They're not in this case just pointing out cherry picked data can cause problems.
 
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