My Friday night group is like this. I swear I've seen some of the players start shaking from withdrawal if it goes too long between combats.I mean, if a bunch of players want high-action low-thespianism play, maybe that’s what the game should evolve into?
“Can we stop talking and get to the point” is a pretty common play style preference!
And I totally get it, they're coming down from high stress, mostly very talk heavy jobs and sometimes they just want to hit something.