No, if I'm roleplaying intimidating someone, neither Pesuade nor Deceive can be used. If you are talking about taking a non-intimidation approach, then it's falling outside the use of intimidation as a skill, so that's not relevant for the discussion.
It
is relevant, because that's what people do--they
sub out Intimidate for something else. There are few to no situations in D&D where Intimidate is
absolutely mandatory, no other option could possibly get the job done, in part because most DMs (correctly!) understand that having one and only one solution to a problem is a Bad Idea.
A bouncer convinces people in line not to try to push through and wait their time will harden their hostility? Intimidating a pickpocket to they leave the square will likely just make them affraid of meeting up with the PCs. You are making sweeping declarations that don't fit many uses of the skill.
It's not
me making these sweeping assertions.
I would not run it this way. It is, however, something I've seen both personally and second-hand, many, many times.
AH, I understand it. They ACTIVELY PENALIZE use of the skill in an ANTAGONIST MANNER as DM.
Yes, then under any such red-flag-never-play-with DM, any skill or feature they determine to explicitly twist and contrive to put in place the worst possible consequences (such as freeing a prisoner who wouldn't otherwise be freed) will be a bad one to choose, but not because the skill is bad but because the DM is bad and actively penalizes you for using it.
But that's the problem. I've had DMs where this was the one and only thing they did particularly badly. In every other way, they were fine. Not amazing, not great, just fine. But
this one skill, for whatever ungodful reason, trips up
so many DMs.
Sure, just like someone who later figures out they were deceived might do the same. There are repercussions, as long as they are reasonable. Just like an NPC may decide never to mess with the people who scared them so.
In my experience, this is not the repercussion most DMs choose. A lie being discovered may or may not make someone hate you. Intimidating them nearly always does, because now they want to "get even" or whatever. Persuasion essentially never causes people to hate you (though if you persuade by
promising something and then fail to deliver, that might cause it--but the fact that you used Persuasion is not the problem.)
Which happens with any social skills used to get information from that criminal. I have to thank you for so many great examples showing how intimidate and other social skills can have the same reactions from NPCs and therefore it isn't the worst skill. It's really useful that it's your own examples.
Your sarcasm does you no favors and I won't be responding to this section beyond this sentence.
Yes, we've already discussed how a DM actively going after any use of a skill or feature is a problem of the DM, not of the skill. So again, irrelevant. Though I have to say, you are surrounded by a collection of really toxic DMs. I'd only play 4e with them, as it seems that's the place they aren't.
So you're saying that
only what the books say matters, yes? One cannot
ever blame a pattern of bad DMing from a variety of DM sources on the books, yes?
I just want to be clear as to where our lines are. Because I have had far too many discussions now where the books are sacrosanct up until they become a problem, and then it's the DM that is sacrosanct up until the DM becomes a problem, so you fall back on the books, etc., etc.
ad nauseam.
So: If the books don't say to do this, then even though many, many DMs
do do it, that cannot ever be the fault of the system, it is
exclusively the fault of those bad DMs. Is that correct? Are we agreed that what the books actually say is what matters, and not how DMs actually use any given thing?