payn
Glory to Marik
Thats fine, I guess I prefer a hybrid approach where you start with problem solving and role playing and lead to a focal point that pushes the scene in one direction or another and continues to its natural conclusion.I think the 5e skill system is fine when you just want something to get out of the way quickly, and have a simple resolution system. But if something is a focal point of the game, I prefer player problem solving or combat. I know not every player likes to do problem solving, or likes social interaction, but I think even then there's a better way than basic roll resolution. I'm totally fine with a player saying what he intends to say without acting it out or convincing me of their eloquence or sneakiness, for instance. Basically taking a third person POV, in other words.
I dont force players to go first person myself. I do want them to explain at least in third person what they are thinking and attempting. Im also a rare bird where social scenes are my preference and sessions going by with zero combats are some of my favorites.