Horwath
Legend
if there is magic, then scale does not matter, just use rules for bastion and what buildings are there.You don't think scale makes a difference?
if there is magic, then scale does not matter, just use rules for bastion and what buildings are there.You don't think scale makes a difference?
Sure, it can be rebuilt. Can’t any bricks and mortar?A facility damaged by an attack comes back online automatically after one turn. I really don't want to be the one "defending" the bastion rules, but I feel like people aren't reading the whole thing through and I'm not going to copy+paste the entire chapter here.
The "bastion can't be destroyed" thing isn't a joke or exaggeration. With the exceptions of what I noted earlier re: Fall of a Bastion, a Bastion can't be lost. Your Bastion being attacked is at worst a temporary inconvenience.
Disagree. Magic has rules too. You can have fantasy and consistency at the same time.if there is magic, then scale does not matter, just use rules for bastion and what buildings are there.
sure, you can make mobile bastion in an RV style where everything is compact and no courtyards or anything.Disagree. Magic has rules too. You can have fantasy and consistency at the same time.
The bastion reforms for free. It just kinda regenerates with 0 effort from the players. New workers just show up too.Sure, it can be rebuilt. Can’t any bricks and mortar?
I love the idea of player-run structures and rulership, but the execution here follows principles neatly opposite of what I want.The bastion reforms for free. It just kinda regenerates with 0 effort from the players. New workers just show up too.
The question is:The bastion reforms for free. It just kinda regenerates with 0 effort from the players. New workers just show up too.
As written, it's just "poof." I imagine many groups will tinker with the system though.The question is:
Does it "poof" magically come back unrealistically in a single day, or does it come back via narrative...i.e. over a certain time it is "rebuilt" and after that time (say a month) the players and GM carry on..?
The flavor and tone of the campaign would set the expectation for us.
The issue that I see is that it comes back at the appointed time regardless of the campaign's narrative. I guess you're just supposed to make something up that fits the rules as written? That's my problem with 4e all over again.The question is:
Does it "poof" magically come back unrealistically in a single day, or does it come back via narrative...i.e. over a certain time it is "rebuilt" and after that time (say a month) the players and GM carry on..?
The flavor and tone of the campaign would set the expectation for us.