D&D General Ray Winninger on 5e’s success, product cadence, the OGL, and more.

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From what I understand they couldn’t get a large enough order. So they had to shop around anyway.
That doesn't make any sense to me. If you had a huge order, you'd just split it out across multiple vendors.

The more I think about it, the more I'd worry about the business side of things. Hasbro is in massive debt and needs profitability over everything else. Between tariffs and printing in the US and western Europe, they're not making much money on the printed books.

I wonder if this goes back to the strategy outlined up thread - if WotC wants to push everything to direct sales, then the profitability of the books doesn't matter if they lock people into D&D Beyond. They'll make their money long term by cutting retailers and distributors out of the equation.
 


Kickstarter is one of the major ways that RPGs from publishers big and small fund their projects. Goodman Games, Kobold Press and Monte Cook Games would have very different outputs without crowdfunding. (Kobold Press might not even exist without it, as they were crowdfunding before there was even a term for it.)

And the OSR scene eats up a huge portion of the RPG Kickstarter pie.

If you personally don't engage with the OSR scene or Kickstarter, that doesn't make them irrelevant to gaming as a whole.
How do you quantify this? I know the 5e KS market is huge, but I don't know much about OSR KS market. Regardless how do you measure the value of one versus the other? Is someone keeping track? Is there way to access the KS data and disaggregate by system?

They only comparison I know of 4 of the top 10 TTRPG KS of all time (Million Dollar TTRPG Kickstarter Club) are 5e , and none of them are OSR.
 

That doesn't make any sense to me. If you had a huge order, you'd just split it out across multiple vendors.

The more I think about it, the more I'd worry about the business side of things. Hasbro is in massive debt and needs profitability over everything else. Between tariffs and printing in the US and western Europe, they're not making much money on the printed books.

I wonder if this goes back to the strategy outlined up thread - if WotC wants to push everything to direct sales, then the profitability of the books doesn't matter if they lock people into D&D Beyond. They'll make their money long term by cutting retailers and distributors out of the equation.
Some printers also screwed up print runs as well.

 

Just to have it here, this is the thread about the biggest print run D&D book

 

Kickstarter is one of the major ways that RPGs from publishers big and small fund their projects. Goodman Games, Kobold Press and Monte Cook Games would have very different outputs without crowdfunding. (Kobold Press might not even exist without it, as they were crowdfunding before there was even a term for it.)

And the OSR scene eats up a huge portion of the RPG Kickstarter pie.

If you personally don't engage with the OSR scene or Kickstarter, that doesn't make them irrelevant to gaming as a whole.
Except we weren't talking money, we were talking size.

Do you want to make the claim that the OSR community is one of the biggest TTRPG communities out there? I mean if you really want to, go right ahead... but I'm gonna still go with my original belief that the OSR community is only a very small slice of all the various TTRPG communities, regardless of how much money they may be willing to spend on themselves.

But that's even beside the point. The original point was that the OSR community doesn't eat themselves alive the same way everyone who plays D&D does, because they all know they are in it together to keep their community alive. It isn't large enough or disparate enough to splinter themselves into the same sort of cantankerous factions that D&D has. Which is a good thing!

Of course if you'd like to make the claim that members of the OSR community are in fact just as much a bunch of a-wipes that D&D fans can be... far be it from me to stop you there as well! ;)
 

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