D&D (2024) Githzerai Psion? Thri-kreen Psion? Where's My Psion?


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How have the mechanics changed? It still seems to affect the same things.
Languages for a start. In 1st edition a high intelligence let you learn a load of extra languages. In 3rd edition, characters with a low intelligence were illiterate. Now language learning and literacy are completely divorced from intelligence.

Religious knowledge. There were no knowledge based skills in is edition. In 3e, religious knowledge was tied to wisdom, in 5e its keyed to intelligence (because it's book learning).
 


Religious knowledge. There were no knowledge based skills in is edition. In 3e, religious knowledge was tied to wisdom, in 5e its keyed to intelligence (because it's book learning).
Back in 3e, Religion was a field of study that a player could select when choosing the Knowledge skill for their character. Other fields of study within the Knowledge skill back then included Arcana, Nature and Psionics. These fields of study then became their own skills in 5e. Well, all but psionics became their own skill. Apparently, the funding dried up...
 


Back in 3e, Religion was a field of study that a player could select when choosing the Knowledge skill for their character. Other fields of study within the Knowledge skill back then included Arcana, Nature and Psionics. These fields of study then became their own skills in 5e. Well, all but psionics became their own skill. Apparently, the funding dried up...
I don't understand why religion isn't considered an Int skill in WotC 5e.it's just as much book learning as any other field of study.

This is another place where Level Up trumps WotC. No stat assumptions for skills, just an indicator in the skill description of what stat is commonly used, and counter-examples.
 

Anyone know why possession isn't a condition in 5e?
No idea. I once had a situation where a PC chose to let a ghost possess them for a while. I gave the player a write up on the ghost's personality, and let them play their character with a different personality for a while.
 
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I don't understand why religion isn't considered an Int skill in WotC 5e.
It is. But the reason WotC doesn't do things like Level Up is simplicity. One number, no need to look things up or do maths. If the rules are too complex, they get in the way of the fun (too much looking things up or arguing about interpretations). 5e(2024) is just edging towards too complex for me. Level Up is way over the level of complexity I want from a ruleset.
 

It is. But the reason WotC doesn't do thing like Level Up is simplicity. One number, no need to look things up or do maths. If the rules are too complex, they get in the way of the fun. 5e(2024) is just edging towards too complex for me. Level Up is way over the level of complexity I want from a ruleset.
I feel the exact opposite on this metric. Level Up's level of complexity is almost as high as I want. All of WotC's games are too low for me to enjoy without constantly being irritated by one thing or another that doesn't make sense to me or is too simplistic for my tastes.
 

I feel the exact opposite on this metric. Level Up's level of complexity is almost as high as I want. All of WotC's games are too low for me to enjoy without constantly being irritated by one thing or another that doesn't make sense to me or is too simplistic for my tastes.
Even 3e? That's what killed wanting complexity and simulationism in my RPGs for me.
 

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