D&D General Teased Lorwyn-Shadowmoor Supplement Crosses Magic: the Gathering and D&D

WotC has teased an upcoming Magic: The Gathering / Dungeons & Dragons crossover supplement. No info has been given other than a mention of Lorwyn-Shadowmoor and an art piece by Jesper Ejsing.

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Lorwyn-Shadowmoor is a Magic: the Gathering plane. The official MtG page for it describes it as:

Lorwyn is an idyllic world where races of fable thrive in perpetual midsummer. Its dark reflection, Shadowmoor, exists in perpetual gloom, its citizens bitterly transformed and locked in a desperate battle for survival.

Lorwyn is the land where the sun never set. Covered with dense forests, meandering rivers, and gently rolling meadows, it knows no nights or winters. One of the few planes without humans, it's populated by the short-statured kithkin, hot-tempered flamekin, petty-thief boggarts, territorial treefolk, diplomatic merfolk, iconoclastic giants, and mischievous faeries, all living together in harmony.

Also among them: the elves, Lorwyn's most favored and feared race. In a world of unspoiled nature, they consider themselves the paragons of this beauty. Signs of elvish supremacy are widespread, from their gilded forest palaces to their mercilessness toward "lesser" races. Despite the elves' dominion, Lorwyn's people thrive, respecting community and tradition.

The land itself, ancient and verdant, is locked in a perpetual cycle—and every three centuries, that cycle transforms the plane into Shadowmoor.

The mirror-image of Lorwyn, Shadowmoor is a realm of perpetual dusk and gloom. Here, the plane's races, without knowledge of their previous selves, are locked in a life-and-death struggle for survival. Like the plane itself, its denizens are transformed into darker versions of themselves.

The kithkin, once communal and cooperative, are isolated and xenophobic. The helpful, silver-tongued merfolk are now assassins and saboteurs. The boggarts, once mischievous and hedonistic, are vicious and warlike. The blighted treefolk are murderous. Wrathful giants drag around huge pieces of the land.

The transformations of the flamekin and elves are perhaps the most dramatic. Once bright and seeking transcendence, the flamekin are now smoking skeletons seeking revenge. Meanwhile, the vain elves are humbled and heroic in Shadowmoor, protecting every glimmer of beauty and light.

Only one race and one place remain unchanged: the faeries and their home of Glen Elendra. The fae are the fulcrum of this transforming plane—for it was their queen, Oona, who caused it.


This isn't the first such crossover--Ravnica, Strixhaven, and Theros were all Magic: the Gathering settings. Additionally, over the past few years, WotC has put out PDF D&D supplements for the MtG worlds of Amonkhet, Dominaria, Innistrad, Ixalan, Kaladesh, and Zendikar.
 

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I'm hoping, not expecting, they go all in on making this setting feel really unique. That the are rules very specific, that it feels different.
I don't know how much I expect in terms of rules material, other than Backgrounds and Species options, and Monsters. I do expect that any Adventure prep material surely won't be sharing too much conceptual space with Eberron and the Forgotten Realms.
 

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One off settings are all kinda meh, imho. I predict this one will be great for some, meh for others, and not ever be supported again by WotC. Like all the others. I feel like WotC believes releasing on DMsGuild is ongoing support for all their settings. I’d like them to develop another setting that hits with the fan base with ongoing future products. A peer to the FR/Sword Coast. Eberron is at least getting a bit more, but while the one-offs are fine, it’d be nice if they leaned into one or more other settings with Forgotten Realms like effort. I do understand why this might be less economically viable for them, but it seems like they could work on cultivating an ongoing well developed place like FR, if one of their one off settings really hits.
 


I wonder if they'll just be made halflings in D&D and get a species feat that lets them access the thoughtweft.
That wouldn’t be surprising, but I really hope not, because it would signal that they’re probably going to errata Kithkin to Halflings in the card game, which would be a tragedy IMO.
 


As someone that has barely played M:tG and doesn’t know much about the game’s history and worlds, Spice8Rack’s video about Lorwyn/Shadowmoor was my first introduction to the setting. I’m definitely interested in seeing how WotC will adapt it to D&D 5e. The Kithkin are one of the few types of “halflings” in fantasy media that actually interest me.
Spice is a treasure
 

Right! How could I have forgotten, Murmuring Bosk is one my favorite fetchable triland everyone forgets exists!
In all seriousness, I don't know if they will do playable Treefolk...but gosh darn it they should! That's juat the sort of weird and wooly gonzo fantasy that "Lorwyn D&D" should bring to the table. And I do now suspect that Lorwyn was what Crawford was recently hinting at in regards to an upcoming product with non-Humaboid playable Species (also maybe Eberron?).
That wouldn’t be surprising, but I really hope not, because it would signal that they’re probably going to errata Kithkin to Halflings in the card game, which would be a tragedy IMO.
Thematically, perhaps, but gameplay wise both Kithkin and Halflings might be well served by being grouped together for deck design purposes.
 


Kithkin are rad as hell. They’re a bit like halflings, but they share an empathic connection between one another they call the thoughtweft. Lorwyn’s kithkin are incredibly driven towards teamwork and community due to being able to share each others’ emotional experiences. Shadowmoor distorts the Kithkin’s emphasis on community into xenophobia, as they become paranoid regarding the intentions of anyone who doesn’t share their empathic connection. If you can’t innately sense their intentions, you must assume they mean you harm. Probably not an unfair assumption on Shadowmoor.
Sounds at least distantly similar to the Forgotten Realms ghostwise haflings, although I imagine there are some fairly significant differences.
 

3 times I can think of, Strixhaven, Theros and Ravnica. Not sure how they did, but I'm not too excited

Only on page 1 of this thread, but prior to that they also did the Planeshift series. These are MtG settings converted for D&D. Proof of concept...if you will.

These are direct links to them...from Wizard's own site.

Zendikar

Innistrad

Kaladesh

Amonkhet

Ixalan

I think there was one more (so 6 total) but the last one evades my memory right now (being old does that).

Edit: Ah...got it. Last one

Dominaria
 

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