How Will The New Tariffs Affect TTRPG Prices?

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New US tariffs have hit the world, and the tabletop gaming industry is bracing for impact. Every company (including us) will be doing a thorough analysis of how the recent US tariffs will affect their business, and then plan accordingly.

Of the raft of global tariffs on US imports declared yesterday, two in particular affect the tabletop gaming industry--the tariffs on the EU and on China.

The new tariff on goods manufactured in the EU is 20%, while those which originate in China are 34%. This is in addition to a recent 20% tariff on China, raising that level to 54%.

The tariff applies to the place of origin of a product, not the country where the company is registered. Many game companies in Europe, the UK, and Scandinavia print books in the EU; and more complex products which require boxes or other components, including those from game companies in the US, often come from China. The tariff on UK-produced products is 10%, but most UK-based companies print in the EU and China.

There is something called the 'de minimis threshold', and generally shipments below that value do not incur tariffs. In the US that is currently $800, and it mainly affects individual orders bought from overseas. However, that no longer applies to goods made in China. It also won't help with shipments of inventory (such as a print run) shipped to a US warehouse from the EU. When somebody in the US orders a book from, say, a UK game company, that order will often be fulfilled from inventory stored in a US warehouse rather than shipped directly from the UK. That US inventory will have incurred the tariff when it was shipped as part of a larger shipment.

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A shipment of our books from our printer in the EU

Of course, these aren't the only way that tariffs can affect prices. Even products manufactured in the US might use materials or components from China, Canada, or the EU, and that will affect the production cost of those products. For example, a US printer which uses paper sources in Canada is going to have increased costs. DriveThruRPG's print-on-demand costs have already increased by as much as 50% in the US.

How might game companies go about handling these increased costs?
  • Eat the tariff themselves. That might be possible in some instances, but the size of them will likely make that non-feasible. Most game products do not have a 54% profit margin.​
  • Manufacture in the US. That solution might be feasible but runs into a couple of barriers. (1) US printing costs tend to be higher; (2) goods would then have to be exported to the EU, Canada, and other countries, which may have reciprocal tariffs in place; (3) US printing capacity isn't up to the task (remember printers don't just print games--we're talking books); (4) US non-book game component manufacture capacity is even more difficult; (5) splitting a print run between a US and EU or Chinese printer greatly reduces the per-unit manufacture cost as the volume at each location will be halved; (6) as the recent DTRPG printing cost increase shows, even US printers use raw materials from elsewhere.​
  • Pass the cost along to customers. This, unfortunately, is probably going to be the most feasible result. This means that the price of games will be going up.​
It gets really difficult when the production/shipping process straddles the tariff. We at EN Publishing have four Kickstarters fulfilling (Voidrunner's Codex, Gate Pass Gazette Annual 2024, Monstrous Menagerie II, and Split the Hoard) which have been paid for, including shipping, by the customer already. Two of those (Voidrunner and Split the Hoard) involve boxes and components, which meant they were manufactured in China. The other two are printed in the EU (Lithuania, specifically). All four inventory shipments will arrive in the US after the tariffs come in. We haven't yet worked out exactly what that means, but it won't be pleasant.

I suspect in the future, in these days of sudden tariffs, companies will hold back on charging for shipping right up until the last minute. And that's also bad news for customers, as they won't know the shipping price of a game until it's about to ship. This might also mean a shift towards digital sales which--currently--are not affected.

Most game companies are likely crunching numbers and planning right now. It is not known how long the tariffs will be in effect for, or what retaliatory tariffs countries will put in place against US goods. But this is a global issue which is going to drastically affect the tabletop gaming industry (along with most every other industry, but this is a TTRPG news site!)

Steve Jackson Games posted about the tariffs (the site seems to be experiencing high traffic at the time of writing)--

Some people ask, "Why not manufacture in the U.S.?" I wish we could. But the infrastructure to support full-scale boardgame production – specialty dice making, die-cutting, custom plastic and wood components – doesn't meaningfully exist here yet. I've gotten quotes. I've talked to factories. Even when the willingness is there, the equipment, labor, and timelines simply aren't.

We aren't the only company facing this challenge. The entire board game industry is having very difficult conversations right now. For some, this might mean simplifying products or delaying launches. For others, it might mean walking away from titles that are no longer economically viable. And, for what I fear will be too many, it means closing down entirely.

Note: please keep discussion to the effect of tariffs on the game industry. This forum isn't the place to discuss international politics.
 

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Everything goes up, it is an inflationary spiral as people try to maximize profits, and there is no incentive to increase production, because tomorrow sales could fall off a cliff.
the price going up is not the same as being subject to the tariff, I was wondering about the latter
 

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I would imagine everything is tracked now-a-days. Or at the very least some agreement or law, would dictate its point of origin.
I doubt the PDF has the same point of origin as the printed book however. Just because the PHB was printed in China does not mean that me buying it on DDB suddenly means I have to pay a tariff too… so are you saying it depends on where the store is located (which is independent of where the physical book is being printed)?
 



I doubt the PDF has the same point of origin as the printed book however. Just because the PHB was printed in China does not mean that me buying it on DDB suddenly means I have to pay a tariff too… so are you saying it depends on where the store is located (which is independent of where the physical book is being printed)?
When it comes to digital assets, the creators location would seem like the most logical place, but again, it would depend on local laws or legal agreements...so I don't know the answer.

But I can imagine some situations where the writers are in country A, Illustrators in country B, editors in country C, etc. In such situations, the origin point could be anywhere someone "touched" the product.
 

It's not just local capacity in the US, it's also ability and quality that are affected. When companies start printing in the US instead of China, expect to see some cases of (far) lower quality. About 10-15 years ago some people/companies wanted to start making hig quality (HIPS) plastic miniatures in NA. The problem was not only that no one was doing that professionally at any scale, the quality that adjacent industries provided was abysmal. Because making plastic boxes is different from making plastic models/miniatures. The knowledge in NA, especially the US had died out (in some cases literally). Companies went bankrupt reinventing the wheel in plastic miniature manufacturing. Some people even privately bought (secondhand) injection machines and started learning, some even lost fingers during that process...

US based Reaper miniatures started doing KS to get their metal minis made in plastic (PVC), everything for the KS was still produced in China. Eventually they did well enough with the KS that they could afford the injection molding machine(s), but they still needed to train the people on them. And the initial KS fulfillment is so huge that they wouldn't be able to do that in any decent timeframe by themselves, so they still produced in China for the KS fulfillment, after that they got the molds shipped from China to the US to continue producing locally. Last time I checked they still did this, as no one in the US was able to produce the molds at the quality they wanted.

I think Dream Pod 9 (Canadian) with their plastic (HIPS) miniatures for Heavy Gear also produced in NA (I think in the US, but am not sure). The quality wasn't good, armor plates that were supposed to be flat, were very pitted, not very sharp lines, etc.

SJ Games web store still won’t ship to the UK after Brexit, and their Kickstarters often won’t ship physical product outside of continental USA. Might we see a trend where Kickstarters are for either USA only or ‘Rest of World’? That would at least help compartmentalise the impact, though limiting economies of scale that might otherwise be achieved.
Yeah, there are still quite a few US central game companies out there that refuse to setup EU warehouses. I've had KS fulfillment that went from China to the US and then from the US individually shipped to the EU, the shipping fees were insane! SJ Games is an example that I still won't back, and local availability of their products tends to be hit or miss. As these companies have continued to give us the middle finger, I can't help but give the middle finger back at these times... It might not be nice, but what goes around, comes around.

Some companies have improved over the years though. Maybe in time to get those products distributed outside of the US directly from China. Those that don't are going to feel the tariffs doubly so.

That would depend on where your most lucrative market was located. When people build walls (including economic ones) you need to decide which side you want to be on.

And if you are sourcing materials from both sides you are screwed each way.
That's such an unwise mentality: "Which side are you on?", as a business you're on your side. And how are you going to do that? In the case of tariffs between multiple parties, not by centrally producing your products, you produce your products in multiple locations. You can easily keep using the Chinese production partners for products for the rest of the world, just a smaller production run. For the US, you produce in the US.

It's point of origin. You can't ship things through different countries to avoid tariffs.
I remember that companies could put labels on their products "made in xyz" by just assembling the components there. What if you produced the individual components in China and assemble them in the UK? Would it then be the China tariff or the UK tariff?

And just to be clear, I trust Free League, so they're not the problem.
You can trust a company all you want, but when it stops existing, you still don't get any products...

Retaliatory tariffs are more to placate voters at home than influence foreign governments.
No, they work. That's why the last time this happened and the EU placed retaliatory tariffs on the US, those were quickly turned back due to those retaliatory tariffs. The problem with the US tariffs is that currently they are not there to influence foreign governments, but to influence their own population to buy locally, and produce locally. No matter how realistic that is, as shown by the US game companies having zero faith that they can transition to local production in a time frame that won't make them bankrupt.

I have been in business for 31 years, in an industry that has low life expectancy for retail stores. I have never been more stressed about my future. My current plan is to just suck it up and keep going as best I can.
You do know that this will just shorten your lifespan as a business even further while draining your own coffers. Maybe start looking at local alternatives or foreign alternatives. Dream Pod 9 is Canadian, but I don't know if they don't produce anything in the US. Games Workshop is UK based, maybe talk to your GW representative and see what they plan to do with these US tariffs for Canadian customers. Maybe they'll start importing directly into Canada. Asmodee is European, they own a few American companies like Fantasy Flight Games and Atomic Games, maybe talk to your local Asmodee representative to see if you they can import directly from China (where the goods are produced without it going through the US. Heck, maybe a good opportunity to start a Canadian games distribution business that imports directly from China (from US companies)...

I wonder what will happen with places like Chaosium that have both US, EU and UK warehouses, will they put the price up for everyone or will there be a noticeable price difference between the US and other shops.
If they pull up the price for everyone, they'll loose customers by droves in Europe.

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I expect that many smaller companies will not be able to find US based printers, and those that already do, will get pushed out by bigger companies/clients as they assert their influence. As prices rise, more people will resort to piracy, impacting the industry even further.

Even if small companies buy POD equipment, that stuff tends to be produced in Asia. I see that a lot of printer companies are Japanese, even if you buy products produced in Japan, you get a 24% import tariff. That's still lower then the 54% from China...

You're still stuck with thinks like paper, inkts/toner, etc. from mostly other places. The US doesn't produce enough paper locally to fulfill demand locally before the tariffs came into play, that has only gotten worse now. Maybe you can get your printing done in the UK at only a 10% tariff... But I think capacity there is also limited and I think more people will jump on that idea... I wonder if the current paper mills can scale up (enough) or if decommissioned paper mills will be resurrected?

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The hardest I'll be hit by this is when KS companies go belly up due to tariffs into the US, but not the rest of the world... I'm thinking CMON, that was already not doing finacially well.
 



You do know that this will just shorten your lifespan as a business even further while draining your own coffers.
How so? I meant the statement you responded to to express how I would handle the stress not that I wasn't going to make any changes to how I operate. That, like it always is, will be a juggling act.

Maybe start looking at local alternatives or foreign alternatives. Dream Pod 9 is Canadian, but I don't know if they don't produce anything in the US.
It's not like I don't carry anything by Canadian makers. It's that they don't count for a huge portion of my sales. You can't just get certain products and leave it at that. You have to get what your customers want to buy. I'm sure that there will be a small increase in demand for in-country products, but that's not likely to make up for the loss of the big names.

Games Workshop is UK based, maybe talk to your GW representative and see what they plan to do with these US tariffs for Canadian customers.
Ha! My "GW Representative" is IN THE US. There IS no Canadian GW. My Rep not only doesn't care... they don't know anything.

Absolutely, we can, industry-wide, try to get GW to send stuff from the UK to Canada, without going through the States. But I'm not sure how successful we will be in that. Time will tell.

Maybe they'll start importing directly into Canada. Asmodee is European, they own a few American companies like Fantasy Flight Games and Atomic Games, maybe talk to your local Asmodee representative to see if you they can import directly from China (where the goods are produced without it going through the US. Heck, maybe a good opportunity to start a Canadian games distribution business that imports directly from China (from US companies)...
You make all these things sound easy. Or like they're not something that I would consider, where they're realistic (mostly they're not). I think you mean well, but it comes across as grossly condescending.
 

This does make me wonder how many games companies have the ability to print in house. I vaguely remember during the pandemic one company didn't have to rely upon China to print their books as they had their own POD facility but they still had to rely upon paper being made to keep the presses rolling.
 

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