it goes back to the little fish and the big fish both having that choice
If you use open material to create derivative material, said derivative material should itself be open; one fish being able to choose not to do that is not a good reason why everyone else should be able to.
there were plenty of carve-outs, so I’d be careful with that number.
I'm not sure what you mean by "carve-outs," but if they're in violation of the OGL then that's on them. Of course, from what I've seen, that's a very, very small number of products from an even smaller number of publishers, so you can feel very confident in that number.
I do not see CC having a negative impact on the number of products released either.
That depends on what you mean by "negative." It's still producing open content that other publishers can use, which is good, but letting them keep derivative material close despite being made from open material means that it's not as good as the OGL is.
The only way to compare this is by taking a look at what is being released now under ORC or OGL vs CC, but you did not want that.
No, that's not the comparison. The comparison is you citing all the books that were
not made specifically because publishers didn't want all of their derivative material being Open Game Content, which is an unfalsifiable claim.
more products equals more options for the players, you are the one who makes it about other 3pps, I do not
Of course it's about third-party publishers; that's what this entire conversation is about. I said before that it doesn't matter what you do in your home game, because issues of who owns what intellectual property has no impact there.
there won’t be fewer products but more, a less restrictive license does not result in fewer products than a more restrictive one
An open license which produces less open content is providing less material for third-party publishers to avail themselves of, and so isn't as good as a license that results in more open content being produced. That's conducive to more content, though the issue of how many products are made is going to be tied into wider economic concerns, and so isn't the best metric.
for your goal, yes, use a game that is based on ORC as your foundation then
Except the ORC License doesn't let you use what would otherwise be open material from Pathfinder/Starfinder Infinite.