overgeeked
Cheers to the Tin Man
Nice. Might have to steal that. Always cool to hear about people house ruling the games they play. Especially kids.
I would assume that anyone using this rule would limit it thus, for sure.As far as houseruling this into 5e, the problem is it severely nerfs any character that relies on Extra Attack, especially Fighters. Unless you allow them to get two (or three for level 11+ fighters) attacks for one “thing,” in which case it’s a huge buff to them.
EDIT: I suppose you could limit Extra Attack to only being useable once per turn. Something like once per turn, you can attack twice instead of once as a single “thing”
Two-weapon fighting always made more sense as advantage on attacks and/or advantage on damage.Not sure how to fit two-weapon fighting into this, but maybe like a cantrip/spell you can only use one action to attack with both?
If I might make an alternative suggestion for FoB?Just spitballing here...
Flurry of Blows: spend all remaining moves to make three unarmed strikes.
Action Surge: once per short rest, you can make 5 moves on your turn instead of 3.
Haste: while this spell is in effect, you can make 4 moves on your turn instead of 3.
Slow: while this spell is in effect, you make 2 moves on your turn instead of 3.
Expeditious Retreat: you can move once for free on your turn while this spell is in effect.
I can't get this house-rule out of my head. It's actually pretty clever.
The kids are alright.