D&D General Why Enworld should liberate D&D from Hasbro


log in or register to remove this ad

I studied this market.
Dungeons and Dragons has less then an eighteen percent chance of surviving the next two decades without the loss of millions of games.
This is not a threat; this is the truth.
The powerful of this game destroy their own past time, stripping its resources for themselves.
Many unique playstyles will soon be unplayable due to corporate greed.

Yet here some are, posts and arguments worried about stopping me instead of stopping Hasbro.
Enworld has the knowledge to repair the rules, run the games, and punish the munchkins.
Enworld could save more games in a single year then WOTC could in a hundred.
WOTC is failing this game and its players. Thousands of games die every day while Enworld rule is resisted.
Or do those games not matter to you?
This is a circlejerk post, right?
 

Now the real question is whether @MichaelSomething will return to this thread to actually respond to some of the people who replied to them about their post... or was this your standard silly "trooth bomm!" post that will result in 50 pages of other people getting into ridiculous arguments with each other about stuff they all post in the thread rather than Michael themself? All the while Michael sitting back and ignoring everything further said in this thread, but enjoying the spectacle others will make of themselves here? :D
 


I am about to get a little salty, but hopefully amusing....

I studied this market.

Then, by all means, show your work.

Dungeons and Dragons has less then an eighteen percent chance of surviving the next two decades without the loss of millions of games.

Numbers pulled out of your Astral Plane are not persuasive.

The powerful of this game destroy their own past time, stripping its resources for themselves.
Many unique playstyles will soon be unplayable due to corporate greed.

My father would have called that "horsehockey".

Control is an illusion - even WotC figured that out and put 5e under Creative Commons. There's no need to "liberate" that which is already free. There are already approaches extant to support whatever playstyle you want. Your personal preferred style doesn't have to be WotC's sole focus to be playable.

Yet here some are, posts and arguments worried about stopping me instead of stopping Hasbro.

Nobody needs to be "stopped". Not you, and not Hasbro.

WOTC is failing this game and its players.

Oh, please. I've heard this from too many grumpy people on the internet who get themselves in a twist over pastel colors in gaming art, or depiction of non-white people, or of men looking with love at other men. Don't join their ranks.

WotC seems to be serving more players than ever.

Thousands of games die every day while Enworld rule is resisted.

Quick, someone get us a clip of Sarah McLachlan's "In the Arms of an Angel" playing over slow-motion panning shots of old bearded guys behind ratty AD&D DM's Screens with old, battered dice, piteous eyes turned sadly upwards the camera as they show their empty bowls of Cheetos and dry bottles of Mountain Dew!

Or do those games not matter to you?

Those games have plenty of support in numerous products already, enabled by WotC's licensing approaches. Nobody's stopping you from playing how you like, and there's plenty of folks actively supporting you. What matters to me is the tired rhetoric of people who apparently cannot handle no longer being the only focus of D&D. Get a grip.
 
Last edited:


Simpsons Newsletter GIF - Simpsons Newsletter Your Ideas Are Intriguing To  Me - Discover & Share GIFs
 




Remove ads

Top