Lanefan
Victoria Rules
I'm not talking about mastery of the setting or prep. I'm talking about mastery of the table, something akin to a facilitatorial or small-team managerial role, where the GM is more than just another player and may in fact be a step or two removed from the "player" role at all (e.g. a GM who really emphasises the 'referee' and-or social organizer part(s) of the job).I think you should interrogate those assumptions pretty thoroughly. The tilt of the field toward the GM based on prep and 'mastery' of the setting is not something that's integral to RPGs generally, but rather a subset of RPGs that rely on deep prep and the unveiling of that prep.

