Yes, but he said more important than the DM, not as important. We've been arguing that player fun and DM fun are equal, but some folks here think player fun is more important and that the DM should sacrifice his fun on the Altar of Players.
We should remember that these positions get spoken of in abstract terms, and that's a problem.
As in, the GM giving something up is not some known quantity of fun. So, we treat it as if it is either inconsequential, or is Ruining the Entire Game, and our conversations don't have a way to maintain context for anything in-between.
And that's how we get to this Sacrificial Altar language that admits no softening.

