I am kind of in the same boat. I custom made my games' campaign setting but I've already told my players the new Wildemount classes aren't going to be ones we adopt. If I recall right I don't even think they were playtested. :confused: (EDIT: playtested as in for public feedback, not internally.)
Yeah I remember that the campaign started for Liam O'Brien's birthday, and that Laura Bailey shares the same birthday so they made their characters twins and that Ashley Johnson joined later. But up until today I'd always thought they'd just started with PF.
Wildemount (and the Tal'Dorei setting before it, the continent west of Wildemount, which was released a couple of years ago) are both extremely interesting and accessible to new players. I'd put PF's Golarion in the same boat, and even Kobold Press's Midgard. The lore and history aren't as dense...
That's my chief gripe as well.
I'm also not thrilled about the MMO feel of the new group dynamic. I read one blurb recently talking about defenders and controllers and I didn't know if I was reading about 4ED or City of Heroes.
Not wild about the Tiefling or 'Dragonborn' either.
I'm also...
Knowing Mearls has created a guild in World of Warcraft and plays regularly (as evidenced by the updates on his blog about WoW) I find his talk of 'megadungeons' unsettling.
Especially when coupled with Perkins' 4th Ed. podcast interview where he continually brings up MMO's.
PC's don't start off as mighty dragon slaying heroes. They start off so weak that a group of kobolds or goblins pose a challenge. There are plenty of mid and high level challenges in FR and a good DM can add whatever he needs to his own campaigns to make them feel even more epic or heroic...
If the local level 10 guard, level 12 wizard and level 16 cleric are posing a problem in your campaign... then lower their levels. There is nothing whatsoever stopping you from doing that.
Perkins specifically referred to the 'nuking' of Mystra's Chosen. Hardly 'mundane.'
Again, that'd be poor DM'ing. That's not the fault of NPC's who are entirely controlled by the DM. As has been pointed out in this thread, many times, the high level NPC's don't even have to get brought up or introduced in the game. In fact, their stats can even be modified by any DM to make...