Recent content by Rexwell

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    A few things I really like about WFRP

    I just thought of something else: Having armor deflect Critical Wounds (rather than Critical Hits only) would make Plate armor/the Impenetrable quality really screwy. And strong. Page 300 Impenetrable The armour is especially resilient, meaning most attacks simply cannot penetrate. All...
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    A few things I really like about WFRP

    Thank you! I actually saw at that doc but missed that section somehow. I think I like this interpretation better; however, after reading that again and thinking, I don't think that is actually what is printed in my core book: Page 172 Critical Wounds Critical Wounds are most commonly suffered...
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    A few things I really like about WFRP

    I have been searching the internet for an answer to this: can critical deflection be used for criticals gained when wounds are zero (in addition to criticals gained by rolled doubles)? Where did you find: "Only crits that are gained from dropping to 0 wounds can’t be deflected." ?
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    D&D 5E Polymorph is a bad de-buff spell

    This is the worst kind of obvious, blatant, in-your-face metagaming. We know it, you know it, and you have even proudly proclaimed it repeatedly. Then you try to get a pass from everyone by using the oldest, cheesiest excuse in the book: "Sure, I'm metagaming.....but my ​character isn't."...
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    Witch Bolt vs invisible question

    Right, now they throw in a spell that is an exception to the (maybe) rule. And there doesn't seem to be a special reason it has in it's text "that you can see" in the wall of light's beam of radiance attack. It is weird that it doesn't specify if one or both sides of the wall is blinding and...
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    Witch Bolt vs invisible question

    That is very interesting; and more consistent than I thought the spells were. Spells requiring attack rolls are governed by the same rules like melee attacks/ranged attacks. Spells that use the saving throw mechanic are essentially auto-hit but/therefore require line of sight. (Except AoE I...
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    Witch Bolt vs invisible question

    Spells requiring line of sight wouldn't work. For Witch Bolt, you would follow the regular invisiblity/stealth rules. This was from a post by Dausuul in another thread, I think it sounds about right: The 5E stealth rules are a hot mess. Here's how I read them in this instance: 1. When the...
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    Creating spell scrolls

    Thanks. How did you come to these numbers? Did you count the healing potions in one of the published adventures?
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    Creating spell scrolls

    That’s funny, that’s exactly what I find. I have given them potions and scrolls, but the only thing they ever remember are healing potions. Which they need because they charge headlong into everything. At least the wizard likes to scribe new spells into his spellbook, but this still leads him...
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    Creating spell scrolls

    This is more something I want for them. Especially the wizard, who at this level does not have much spell resources st all. On the same note, I’ve been thinking about items for the rogue to expand his options in combat as well (alchemist fire,acid flasks, smoke and grease bombs, and crafted...
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    Creating spell scrolls

    Thank you for all the suggestions, all good for thought. I do like the idea of down time/ limited crafting time. Instead of a heavy handed block of "I'm making 20 scrolls!", its more narrative related and a reward of sorts.
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    Creating spell scrolls

    Thanks for the reply. I guess I’m more worried about imbalancing the game. Though with healing potions being listed as 50 GP (along with first level spell scrolls) and wands of magic missles being uncommon magic items, I suppose for all the “magic items are optional”, it’s not a scarce...
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    Creating spell scrolls

    I've been mulling over introducing spell scroll creation to my players. They are only 4th level, so the added resources would let the wizard be more active in encounters and the paladin broaden his actions besides smiting and healing (with spell slots). What's holding me back is I don't want...
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    D&D 5E Silence and wands

    I think the wand of enemy detection is the only wand in the DMG that specifies a command word is spoken as part of the wands activation. Other than that one, there is no verbal component/requirement for wands? Silence will not effect wand use?
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