Of Sound Mind III

Gholog

+5 hit points puts Gholog at 18/18, I believe.

"My thanks, Holy One," Gholog bows with his weapon in the crook of his arm.

"Then our plan is to let Seraphina scout in first, if she's not back in a short time, we'll rush in and hope for the best. If we hear combat, we'll rush in. Otherwise we wait for her to return."

Gholog moves toward the passage that leads to where he has been told the children are being held and tries his best to hide outside the entryway.
 

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Seraphina nods. "Be back in a bit."

Making sure her hand crossbow is within easy reach, Seraphina heads for the entryway, then cautiously and quietly walks in, keeping to the shadows and trying to keep an eye out for anything.
 


Kerrick Jonez

"Don't worry so much Gholog, sneaking about takes longer then just running up and down hall ways. She knows what she's doing, i'm sure there's no reason to worry. yet."
 

Cautiously moving up the ramp, Seraphina creeps into the next room. Her eyes adapt slowly to the near darkness, the only light being shed by a fire pit in the far eastern corner of the chamber. Heavy breathing comes from in front of her and to the right, along with the strong smell of animal dung. Glancing towards the sound, she spots a small pen holding four cows and two horses.

Peering further into the large room, she observes several points of interest. Firstly, Prukk's summation of the goblin forces seems to have been entirely accurate. Seven goblins are in the far half of the room. Four wear armour similar to the prisoners you now hold, and are armed with javelins and knives. Close to the fire pit, three goblins are arguing heatedly. One wears a thin gold circlet on his head, and a fur lined cloak. Standing opposite him are two goblins clothed in green robes. The elder of the two is odd in appearance, his skin sapphire blue and head strangely swollen. The younger goblin could almost pass as an ordinary example of his species, were it not for the faintest tint of blue to his skin.

Secondly, there are several unusual items of furnishing in the chamber. To Seraphina's left stand several huge work benches covered in tools, surrounding a large chunk of crystal. Each bench stands close to fifteen feet in height, and the tools match this scale. To the right of the bench is a cage, dwarfed by the table beside it. Moving a little further into the room, Seraphina looks closely into the cage, and spots three small forms. The forms of three sleeping human children...


(OOC: Sorry about the delay. The boards have been playing up for me over the last few days, refusing to let me post anything over about 50-100 words in length. But it all seems to be working now, so here we go...)

Key to the map:
A = Goblin wearing circlet.
T = Sapphire-blue goblin.
S = Blue-skined goblin.
g = Goblin guard.

S = Seraphina.
G = Gholog.
A = Aiden.
K = Kerrick.
J = Jason.
 

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Taking note of everything in the room as quickly as possible, Seraphina then heads back the way she came. She then relays the layout of the room and its occupants to the rest of the group.

"So, now what?" She asks.
 

Jason Master

What the heck am I still doing up here? Jason thinks to himself. He climbs down and joins the conversation, asking the captives if they have any idea what the three goblins could be arguing about.
 

Gholog

"Is there any way Seraphina can sneak back in and get that cage unlocked? If we can get the children free and fallback to here, we can form a chokepoint. Hopefully that'll force them to disengage.

"The other option I like is getting the information back to the town that we've located the missing children. Maybe a hundred townsfolk would serve as a deterrent."
 

Other Guy said:
What the heck am I still doing up here? Jason thinks to himself. He climbs down and joins the conversation, asking the captives if they have any idea what the three goblins could be arguing about.
"You, in all likelihood. Between us we made quite a cacophony with that little skirmish." Prukk says. "Do none of you speak the language of my people?"
 

Gholog
"Is there any way Seraphina can sneak back in and get that cage unlocked? If we can get the children free and fallback to here, we can form a chokepoint. Hopefully that'll force them to disengage."

"Of course I can." Seraphina says quickly. "I might need some cover fire if I have problems with the lock, but I don't see any problem with doing that."

Prukk
"Do none of you speak the language of my people?"

"No, but it's on my to-do list." Seraphina says.

She then looks to Gholog. "Want me to head on in? I'd really rather not get the villagers involved, they'd just be more of a hassle... besides, what good would they do up here, other than get in the way? We can do this, here and now. We might not get another chance."
 
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