Wing and Sword: Life During Wartime

The Shaman said:
A voice – Ortu, calling his name – “Doc, what the devil’s going on over there?” he implores.

Marcel responds in amazement. "Radio ran after a fell! The guy broke cover and took off toward the house with Vidal running after. The guys are covering him, but he is under fire now!"

ooc: Marcel continues to watch the loft until ordered otherwise, holding his actions to fire if needed.

To be honest, Barak, I would have grenaded the hell outta the barn before going in. Maybe Sgt. Kat hit his head when he fell... ;)
 

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Chyort! Pyotr swears out loud. That fool Radio is going to get himself killed.

Shaking his head and saying a silent prayer for Vidal, Pyotr continues to rain lead in the direction of the fell.

FRA to keep suppressing fire on the trailer. 5 more rounds used. 22 remaining I believe.
 

Vidal charges toward the far trailer, the distance seeming to lengthen as his worn muscles struggle to push him forward. He focuses on the trailer and listens only for the voices of his comrades. Over the din of discharging ammunition he hears a thud from his own body, feeling the pain only after a second or two, but still charging on. His determination allows only one brief thought to enter his mind before resuming the task of reaching his destination, I know Pyotr's aim is better than that.

Reflex Save (with no modifier due to fatigue): 1
Cool Check: 20+3+3=26

(The roll at the url for the reflex is wrong because I mistakenly took a -2 penalty to my roll vs. the attribute.)
 

Pyotr: When I revised the Suppressing Fire rules, I forgot to include the “must hit DC 10” note – I rolled for Pyotr: 17. Good shooting!

Despite the sharp sting in his upper arm, Vidal doesn’t miss a step as he races through the whizzing bullets to the horse trailer on the far side of the farmyard, his heart savagely pumping adrenaline into his arteries. Damage: 3. The horse trailer provides nine-tenths cover until Vidal acts, three-quarters cover if he fires, throws a grenade, attempts a Spot check, &c. End of round 9.

Pyotr continues to blaze away at the wooden trailer where the rifleman conceals himself. Splinters fly as the rounds strike home – the Russian gets a glimpse of the man as he peeks out, then pulls back frantically to avoid the legionnaire’s bullets. In his peripheral vision Pyotr sees Nedjar crouching behind the service trailer, swinging his own weapon around and shooting in the direction of the farmhouse.

Inside the barn Sgt. Katsourianis strains to look outside from the open door of the barn. “They’re firing from the farmhouse,” Normand hears him say as the Frenchman peers through the dissipating smoke in the loft, seeing no movement amid the bulky sacks and crates stored above. Normand feels a hand on his arm, sees Sgt. Müller looking up at him. “Follow me,” he orders, striding out of the west door of the barn.

Marcel sees the sergent-chef emerge, Normand a moment behind – “Doc! Find some cover!” he calls as the German sous-officier and the grenadier move up behind Ortu at the corner of the barn. Before the medic can react, a string of rifle shots – Syrovy, behind the goat shed, firing toward the rear of the farmhouse, followed a moment later by Cpl. Sembene.

At the corner of the barn, Ortu triggers a short burst toward the farmhouse as Sgt. Müller and Normand approach – he is answered by a gout of flame erupting from the front doorway, directed across the farmyard. “Lousy field of fire here,” he yells.

Behind the trailer Vidal hears bullets pinging off the metal walls and the ground, mixed with the squealing of the horse near the stable.

End of round 10. Initiative order beginning round 11:
Pyotr 13
NCOs (Müller, Katsourianis), choc (Nedjar, Pamuk) 12
Marcel, Vidal 8
Fellagha in house 7
MG (Sembène, Ortu, Syrovy, Asmussen) 4
Fellagah at wooden trailer, Normand 1
 

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Pyotr shook his head as he sees Vidal make it to the next trailer. Lucky Frenchman. Then he sees Nedjar open fire past Pyotr's face towards the farmhouse. They're all over the place! May as well keep that one from getting to Vidal.

FRA to continue keeping the fell behind the trailer under cover.
To hit: Suppression Fire (1d20+2=18)
17 rounds remaining in clip.

I was wondering about that rule. I had thought there was supposed to be a roll in there somewhere.
 

Normand moves just far enough past the corner of the barn to get a clear view of the farmhouse, as he toggles a switch on his weapon. Eyeing the situation, he thinks it over.

Well, they wouldn't bring any hostages near the door anyway, that'd be just daft.

And so, having reassured himself, he fires a grenade, attempting to hit the doorway of the house.


OOC
I figure with minimal movement, I have a clear shot within 70'..
to-hit:13
Damage:15 assuming anyone's there to be hit..
 
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Marcel waves a hand at Sgt. Müller in a half salute, then runs quickly along the side of the barn towards Pyotr. Reaching the Russian, he lays a hand on his shoulder. "Did you see if Vidal was hit? I couldn't tell from back there."

ooc: Double move to Pyotr.
 

Vidal moves toward the rear of the trailer and pulls the pin from his grenade. He glances back to the barn for situational awareness, then lets it cook for a two-count.
This is it hombre. You charged out here into isolation. Deal with it.
He's not aware of closing his eyes, but the second after he releases the grenade he can't remember seeing anything.

Throw: 3+2(AP)
Damage: 2+1+5=8

I posted the individual die rolls for damage because I rolled 3d6, but I suspect that's wrong. Just use what you want or, if the die are different, you can roll for me.
 

A swell of automatic fire crashes over the farm. The clattering submachine gun in Pyotr’s hands peppers the trailer again, quick bursts that splinter the wood or ring off the metal pipes of the horse corral beyond. Nearby, Nedjar fires toward the farmhouse, a short burst, then moves around behind the trailer, swapping for a fresh magazine for his MAT-49. From somewhere to the left of Pyotr and Marcel, more automatic fire can be heard.

Across the farmyard Vidal moves behind the horse trailer and tosses his grenade at the man crouched near the corral. The explosive falls short and wide to the right, but it is close enough, sending metal splinters and dry earth through the air toward the hiding man. Damage 12 – fragmentation grenade damage is 4d6, rifle grenades 3d6.

He rises unsteadily to his feat and leaps for the corral fence, straight into Pyotr’s sights. Pyotr gets a ranged AoO on the fleeing man – remember this is separate from his actions in the next round. The attack is rolled normally. You can post it in the METAGAME thread if you like.

Vidal has no time to react to the effects of the grenade – he hears a loud report followed by the sound of metal on metal from the horse trailer beside him. Vidal: Spot check, please.

Behind the barn, Sgt. Müller grabs Normand’s shoulder. “Put a grenade on that doorway,” he orders. Normand aims and fires, the kick hard against his shoulder as he shoots directly rather than arcing the projectile, and a second blast, quick on the heels of Vidal’s grenade, shakes the front of the farmhouse. Wood splinters and glass breaks.

Müller wastes no time. “Follow me. Short run,” he says, gesturing toward the corner of the stone wall surrounding the farmhouse, opposite the barn. End of round 10 – really, I mean round 10 this time... :\
 

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"Did you see if Vidal was hit? I couldn't tell from back there."

"I'm not sure, but I think he got hit in the shoulder. Didn't seem to affect him though." Pyotr yelled above the din of the gunfire.

As if in reply, Vidal's grenade flushed out the fell that the trailer was hiding and Pyotr's muzzle tracked the running man towards the fence, sending rounds flying into the dirt. The cloud of dust obscured Pyotr's vision enough to hide whether he hurt the man or not.

Releasing the trigger, Pyotr decided to wait to see if the man moved again.

AoO: +2 dex, -2 range increment
Attack of Opportunity (1d20=15)
Damage (2d6=4)
Ready action to fire again if the fell takes any action other than lie still.
 

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