Nodis studies the best place to make the construct appear, looking for a still moving skeleton. After that, he feverishly draws a small bottle of holy water, ready to throw it at the nearest undead.
Astral construct I: Small Construct
Hit Dice: 1d10+10 (15 hp) Initiative:+2 Speed: 30 ft. (6 squares) Armor Class: 18 (+2 Dex, +5 natural, +1 size), touch 13, flatfooted 16 Base Attack/Grapple: +2/–1 Attack: Slam +3 melee (1d6+3) Full Attack: Slam +3 melee (1d6+3) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: construct traits, darkvision 60 ft., low-light vision Saves: Fort +0, Ref +2, Will +0 Abilities: Str 15, Dex 15, Con —, Int —, Wis 11, Cha 10 Skills — Feats:—
ooc: If the skeleton at MM-9 is still living at Nodis´ turn, the construct appears at maximum range (LL-8) and immediately steps to LL-9, flanking with Rurik and attacking the skeleton.
If not, and the one next to Eusebius is still kicking, the it appears at PP-11, flanking, and attacks. If the construct destroys the skeleton in one blow, then moves to JJ-12
If no skeletons are alive, it appears and charges at the zombie at CC-9.
Constuct attack: hits AC 21, damage 6. This counts a +2 bonus to hit for flanking or charge.
Nodis draws the holy water and moves next to Eusebius and Artax, at QQ-8. Edit: he
doesn´t throw it yet, just keep it at hand. He´s holding the crossbow in the left hand.