COMBAT ROUND 2
Remen presses in on the first of the two skulks, this time with less flamboyancy. His scimitar bites deeply into the shoulder of the creature, and it squeals in pain. Liracor follows up from the other side, stabbing with a strong thrust that sends the skulk falling to the ground.
Dowlee looks for Jon to come closer so she can reach him with a healing prayer, while Flannad waits to take up Jon's position to the side of the remaining skulk.
Before anything else can happen, though, Arak nearly lops off the skulk's head with one mighty swing of his greatsword, ending the battle as quickly as it began.
END COMBAT
With the danger passed, Dowlee approaches Jon and says a prayer to Ehlonna that causes the severity of his wounds to lessen a bit. (3 damage healed)
STATUS UPDATE
Remen 15/18 hp; Dowlee 11/14 hp; Liracor 16/16 hp; Flannad 13/13 hp; Arak 13/19 hp; Jon 5/10 hp.
Jon: Inertial Armor, 7/12 pp.
Skulk #1 -12hp, dying; Skulk #2 -12 hp, dying.
Now what? Further exploration of the hall of dancing lights? Looting the skulks? And, which direction will you be heading next?
ROUND 2 SUMMARY
[sblock]
1. Remen takes 5' step, attacks skulk #1 with scimitar. Rolls 9, Hits for 7 damage.
2. Dowlee delays (With a 20' move, Dowlee can't reach Jon to heal him in this round, unless he also moves in her direction. So, I figure Dowlee would wait until after Jon takes his step.)
3. Liracor takes 5' step to flank Skulk #1, Attacks with longsword. Rolls 18, Hits for 5 damage. Skulk #1 goes down!
4. Flannad delays (Again, waiting for Jon to move so Flannad can move into the flanking position on skulk #2)
5. Arak attacks skulk #2 (flanking). Rolls 19! Possible critical, confirmation roll: 1! No critical.

Damage roll is 12! Skulk #2 goes down, combat ends.
In the aftermath, I assume Dowlee still wants to cast CLW on Jon. Healing roll is 3, bringing Jon to 5/10 hp.[/sblock]