Virtualpkc
First Post
Re: Re: Ummm...Farscape?
That, combined with the suprising lack of fanfare from AEG, has put a damper on my enthusiasm a bit. I and my group will still have a kick-ass game, but that will spawn from our knowledge and love of the show.
If you are comfortable with the d20 system, and are a fan of the show, I wouldn't hesitate to recommend the book. If you're only one or the other, I might steer you to another product.
Paul
Interesting. I found the section (page 204 for those playing along at home), and that is correct. The confusion arises from the use of the term "permanent wounds," which says to me, "a wound which cannot be healed through normal means." Just a perception thing....Voneth said:
According to the RPG.net review, “Each power has a control cost, averaging 6-10, and if you use a power without sufficent control, it costs you wounds. Run out of Wounds this way, and you not only pass out, but lose 2 wounds permanently.”
Haven't even seen those. But, to me, when a section is titled "Ship Construction Rules," they damn well better have rules for building a ship. I found rules for "upgrading" the ships presented, and I've been running games long enough to reverse-engineer the stats, but I would have really rather had a more indepth set of rules. Actually, what I really wanted was a "take a ship from the show and build it from the ground up" system. What is presented may work well enough for most DMs.
Perhaps my friend and you would disagree on what consists of “cool” starship rules. Then again, I don’t think he has 2nd ed. Star Wars, so the only starship rules he’s seen for d20 so far are 1st ed Star Wars, which left many people wanting.
Overall, the book is acceptable to me. I'm used to tweaking rules sets. However, I was much more impressed during my first skim of the material. When I got down to the details, I found gaps.Virtualpkc, you don’t sound too thrilled with the product.
That, combined with the suprising lack of fanfare from AEG, has put a damper on my enthusiasm a bit. I and my group will still have a kick-ass game, but that will spawn from our knowledge and love of the show.
If you are comfortable with the d20 system, and are a fan of the show, I wouldn't hesitate to recommend the book. If you're only one or the other, I might steer you to another product.
Paul