PPvsPP: Hand of God Arena(Up:cov,atriden,sessadore)

MrKiller is confused by Diarmuid's spell, and doesn't feel able to make attacks safely.

handofgodmap.jpg

-Karn, unarmed, +2 power AC, 5DR, all ranged attacks from more than 5 squares at -5 penalty [sblock=expended], Divine armour, Weapon of the gods, 1 potion of clarity[/sblock]
-Diarmuid [sblock=Expended]1 potion of clarity, Foolhardy fightingSong of discord, Irrefutable armor[/sblock]
-mrKiller HP:-38, +1 power to attack rolls, 5DR, all ranged attacks from more than 5 squares at -5 penalty, target of oath of enmity [sblock=Expended]1 potion of clarity, [COLOR="DimGray]Bless[/COLOR][/sblock]
-Varis, oath of enmity vs MrKiller, concealed [sblock=Expended][COLOR="DimGrey"]Temple of shadows[/COLOR][/sblock]

ooc:MrK takes -3 penalty to attack rolls until the end of Diarmuid's next turn, and any attack he makes until the end of his next turn provokes OAs. Also, he takes an additional -2 penalty to his next attack roll.

I'm back guys, sorry for making you wait so long! Hope everyone's still here!
 
Last edited:

log in or register to remove this ad



[sblock=OOC]I believe Mr. Killer should have taken another 12 damage from Diarmuid's attack, correct? 'Course, at this level, maybe he has some trick up his sleeve to negate that, just thought I'd check. [/sblock]
 


Mr. Killer screams in Varis' face: " IS THAT ALL YOU GOT "

[sblock=Actions]
Standard Action: Shifts out of reach of varis, to south/west (K6,K7 - L6,L8)
Move Action: Moves 8 sq. as close to diarmuid without provoking from Varis
Minor: cast a spell and some of his wounds close
[/sblock]

[sblock=to Ata and Oni]
With my move action, I want to move as close to Diarmuid as possible, but mr. killer tries not to block the path for Karn, if he decides to charge next round.
Healing word: heals 40hp
[/sblock]
 
Last edited:

As Varis pursues Mr. Killer across the great stone hands, he replies in a calm tone, "No, not quite. Apparently it's still more than you've got, coward." As he reaches the half-orc, he moves sidways within reach of his axe, seeming to invite an attack. After the moment of opportunity is past, he swings his sword in another great arc, but conditions seem to conspire to keep the blow from landing. The flash of a disgruntled grimace disturbs the calm smugness on Varis' face for a moment, but he quickly reasserts control over his expression.
[sblock=Actions]Move: to a square adjacent to Mr. Killer, then one more alongside him - provoking an OA.
Minor: None o' yo bisness! :p
Standard: Take another swing at Mr. Killer.[/sblock][sblock=Ata and Cov]Comments on actions:
Move: Moving beside Mr. K should provoke an OA, though I don't think I can take an OA in retaliation on my turn. Nevertheless, at -5 to hit and +1 to my defenses, plus concealment, he has a good chance of missing if he takes a swing. Between the movement and any sliding if he misses, I'd like to get into a flank if I can. Once I know where Mr. K ends up, I can tell you actual squares, if you wish.
Also, since I'm moving through the temple of shadows effect: Stealth, with -5 movement penalty (1d20+19-5=31).

Minor: use Circlet of Mental Onslaught daily power: +1 to all Int/Wis/Cha attacks rolls and damage rolls for the rest of the encounter.

Standard: Sequestering Strike vs. Mr. Killer: 1d20+23+1=27, 1d20+23+1=25, 2d12+13=33, for a total of 27 vs. AC and 33 damage.

Those rolls are utterly ludicrous (a 3 and a 1), so I'm going to burn Elven Accuracy: 1d20+23+1=28, 1d20+23+1=27 ... for a 4 and a 3 this time. That. Is. Ridiculous. Well, hopefully I've used up my bad rolls for a while now :-S Anyway, CA isn't included for those rolls, in case I have CA and it actually matters.[/sblock]
 
Last edited:

MrKiller manages to get away from Varis, and strides forward right next to Diarmuid. His wounds start to close up very fast. However, the Elf immediately follows him, trying to bate him into attacking him to create an opening. The warrior does not take a chance, however.

ooc:I suposed mrKiller wouldn't take the OA, however, Atriden, if you wish to, I'll change that.

Varis enters the zone of shadows surrounding MrKiller, disappearing into it for a moment, and reappearing an instant later while swinging his heavy sword at the mounted warrior. MrKiller's reflex,however, are faster, and he manages to dodge the blow.

Round 2:
-Karn, unarmed, +2 power AC, 5DR, all ranged attacks from more than 5 squares at -5 penalty [sblock=expended], Divine armour, Weapon of the gods, 1 potion of clarity[/sblock]
-Diarmuid [sblock=Expended]1 potion of clarity, Foolhardy fightingSong of discord, Irrefutable armor[/sblock]
-mrKiller +1 power to attack rolls, 5DR, all ranged attacks from more than 5 squares at -5 penalty, target of oath of enmity [sblock=Expended]1 potion of clarity, 1 Healing Word[COLOR="DimGray]Bless[/COLOR][/sblock]
-Varis, oath of enmity vs MrKiller, concealed [sblock=Expended]Circle of Mental onslaught, [COLOR="Red"]Sequestering strike, Elven accuracy,[/COLOR],Temple of shadows[/sblock]

handofgodmap.jpg
 
Last edited:

ooc: Oni is up in round 3, right? And no longer dominated? Just making sure I understand what's going on. (And that it's not waiting on me...)
 

ooc:uhmm...yes, exactly. Karn's non-dominated turn, first of round 3. There would be some retconning to do, too, if Atriden decided he wants to take an OA vs Varis.
 

Remove ads

Top