TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)

"Vaunea ready kill rats. When kill rats? Rats big?"
Marco winces as Vaunea speaks. "Yes! Yes! W-we can g-go whenever you're ready. I'll--er--ask my cousin for d-directions."

Cousin Eustace joins Emral, as the wizard attempts to repair the lawn. Albeit the grass is scorched because its burnt, and attempts to remove the scorch marks expose the dirt, it seems Cousin Eustace appreciates the effort, because the one-armed halfling is smiling.

Or you think it might be smiling. His face seems to have a difficult time assuming the proper muscle configuration. If a skull could smile, it might look something like that. But skulls don't smile.

"Oh," sighs Marco, "Look! We're all just getting along. Isn't it nice?"

Cousin Eustace pats Emral on the back. "Ahjus'wan'taethankyaeferwha'yaedaedt'maelahn."

Marco walks up, clasping his hands with joy. "Cousin Eustace says that he wants to express his appreciation for your work on his lawn."

"Aye!" says Cousin Eustace.

And he punches Emral in the testicles.

[sblock=Really?]Is Vaunea the only one that guessed this was coming? I am SO dissappointed. If only more people had performed Insight checks...

And spent those healing surges...

Like Cousin Eustace did...

;)[/sblock]

[sblock=Surprise Round]Cousin Eustace uses "Nut Cracker" on Emral. v. Fortitude (1d20+3=18, 1d6+3=6) Emral suffers 6 points of damage and is stunned (save ends).[/sblock]

Cousin Eustace snarls a long, incomprehensible string of noises, pointing at Marco. Then, at you.

Marco yelps. "Cousin Eustace mocks your abilities as warriors. He says your powers are weak and effeminate. He states that he will not give his sword to a group of :gulp: swine sodomizers, such as yourselves. He further adds that you may do your worst, for he has no fear of your weapons or spells. Indeed, he says that he will place his foot so far up your anal orifice that you will taste shoe polish."

"COMGAETSUM!"
 
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[sblock='GREAT!']I can't stop laughing over here. So, where are we in the initiative order, or are we rerolling initiative?

And my healing surge! Woo![/sblock]
 

Round 1 (AGAIN!)...
[sblock=Status and Initiative]
Cousin Eustace; Drivan; Vaunea; Finnian; Hadarai; Emral (1d20+3=10, 1d20+3=4, 1d20+3=19, 1d20+4=23, 1d20+4=6, 1d20+2=4)

Finnian - Initiative 23, HP: 22/26 <-- YOU'RE UP!
Vaunea - Initiative 19, HP: 38/38
Cousin Eustace - Initiative 10, 34 damage
Hadarai - Initiative 6, HP: 27/31
Drivan - Initiative 4, HP: 12/20
Emral - Initiative 4, HP: 18/24 - stunned (save ends)
Marco

---

Resources Expended
Cousin Eustace - Nut-Cracker, AP
[/sblock]

Does that answer your question?
 

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[sblock='Action']I have softball tonight, so I guess I'll post my action now.

Move Action = Move to I8
Standard Action = Goring Charge to I10 and mark Cousin Eustace
If Goring Charge hits:
Action Point = Brash Strike
If Goring Charge doesn't hit:
Do not use Action Point

Since I'm doing it this way, I will add the +2 from Combat Advantage to my Brash Strike.

1d20+6->15;1d6+4->7;1d20+11->21;1d12+8->13
[/sblock]

Even though Vaunea is shocked that she misread Eustace's intentions, she still springs into action quite lively for a massive beast.

"Taste horn! Taste steel!" she cries as she charges Cousin Eustace.
 
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[sblock='Action']I have softball tonight, so I guess I'll post my action now.

Move Action = Move to I8
Standard Action = Goring Charge to I10 and mark Cousin Eustace
If Goring Charge hits:
Action Point = Brash Strike
If Goring Charge doesn't hit:
Do not use Action Point

Since I'm doing it this way, I will add the +2 from Combat Advantage to my Brash Strike (Goring Charge makes the target prone on a hit).

1d20+6->15;1d6+4->7;1d20+11->21;1d12+8->13
[/sblock]

Even though Vaunea is shocked that she misread Eustace's intentions, she still springs into action quite lively for a massive beast.

"Taste horn! Taste steel!" she cries as she charges Cousin Eustace.
 

[sblock=OOC]Hahahahahahahahahaha!!![/sblock]
Whaaaa?

Finnian's face has a look of utter horror as the depth of Eustace's betrayal and dirty tactics are revealed. Sucker punching someone is one thing - that happens often enough in bar brawls and such. But to go below the belt, TWICE, with a sucker punch. Well, that's not just not cricket.

Finnian moves along the path to set up behind Hadarai and draws his bow and drives two arrows in the ground in front of him. As he moves, a screech comes from the tree above Eustace and Erlai flies up next to Emral, the rapid movement of wings and screeching providing some distraction.

Weapons, eh? Let's see what you think of this...

Finnian sets an arrow to the bow and let's it fly, and then in a movement so quick that you could only follow if you were concentrating, the half-elf pulls the second arrow and lets it fly right after the first shot.

[sblock=Actions]Move Action: Finnian moves to I5 and Erlai moves to I12.
Minor Action: Finnian draws his bow
Standard Action: Finnian uses Twin Strike to fire two arrows

Attack Rolls:
1st Shot - First Shot (1d20+4=18, 1d8+3=11)
2nd Shot - Second Shot (1d20+4=19, 1d8+3=9)
Hunter's Quarry - Hunter's Quarry w/ Lethal Hunter Feat (1d8=2)[/sblock]
[sblock=Questions]I'm not sure if Hunter's Quarry is still active from the last set of attacks. If this is a new "encounter" then I do not have Hunter's Quarry marked this turn (used the minor action to draw the weapon).

Also, I messed up and used a comma in my first two rolls. I rerolled with the semi-colon. Not trying to cheat, but the numbers didn't look right so I redid it. You can see the previous rolls on invisiblecastle if you want to figure it out from there.

Also, I'm not sure I get the +3 to damage on my second attack when using Twin Strike. Maybe I don't get it on either attack? Not sure here.[/sblock]
 
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Round 1 (continued)...
Finnian fires two arrows at Cousin Eustace. The elderly halfling blocks and takes both arrows in his forearm. Blood splatters. (8 and 6 damage.)

With a snarl, Cousin Eustace bites the heads off the arrows. He slams his arm against his chest, causing the arrows to pop out. Fluids weep from the holes.

[sblock=Some Rules...]First, you do not apply any ability-based damage bonuses to Twin Strike. It just inflicts your weapon's damage. Hence, the lower than expected damage.

Second, this is a new encounter, so you do not have Hunter's Quarry.[/sblock]
Vaunea yells her battlecry and charges Cousin Eustace. Her horns drive the one-armed halfling to the ground, in a spray of turf and resounding whump. (7 damage.)

Casting caution to the winds, she swings her axe with all the force she can muster. The wind shrieks against the beard of the weapon. Sparks and leather soles fly as Cousin Eustace catches the blow between the heels of his boots. The two struggle for a moment. Cousin Eustace manages to beat the minotaur back, but the effort takes its toll. (13 damage.)

The halfling flip-kicks onto his feet.

Cousin Eustace attempts to flip Vaunea again, but the minotaur is ready for his tricks. Cousin Eustace fails.

The one-armed halfling settles for hopping in the air and jamming his fore and middle fingers into Vaunea's eyes. (7 damage, blinded (save ends))

[sblock=Actions]Move: Stand Up
Standard: "One Armed Kung-Fu" v. AC (Vaunea). v. Reflex (Emral). (1d20+7=11, 1d6+3=9, 1d20+5=20, 1d6+3=7)
Spend AP
Standard: Eye Gouge v. AC (Vaunea) (1d20+7=25, 1d6+3=7) [/sblock]
[sblock=Status and Initiative]Finnian - Initiative 23, HP: 22/26
Vaunea - Initiative 19, HP: 31/38, blinded (save ends)
Cousin Eustace - Initiative 10, 68 damage, BLOODIED!
Hadarai - Initiative 6, HP: 27/31 <-- YOU'RE UP!
Drivan - Initiative 4, HP: 12/20
Emral - Initiative 4, HP: 18/24 - stunned (save ends)
Marco

---

Resources Expended
Cousin Eustace - Nut-Cracker, One-Armed Kung-Fu, Eye Gouge, Second Wind, 2 AP
Emral - Flaming Sphere
Vaunea - 1 Healing Surge, Goring Charge, AP
[/sblock]
[sblock=And I weep...]To know that I live in a world where people actually think it's more acceptable to shoot someone with arrows or hack them with an axe, compared to punching someone in the groin.[/sblock]
 
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[sblock=OOC]
And I weep to know that I live in a world where people actually think it's more acceptable to shoot someone with arrows or hack them with an axe, compared to punching someone in the groin.

Heh. OOC - This is a bit of me not understanding the combat rules. Someone said earlier that attacks don't have to be to kill, so I'm not shooting to kill. I'm shooting to disable, force surrender, whatever. I thought about writing flavor text about knocking the points off the arrows to avoid piercing and just cause blunt force trauma, but then I figured I was getting myself into a whole can of worms that I don't really understand. I'll write some more flavor text next time, I just don't want to cause rules problems when I do.

IC - Finnian doesn't quite get what's going on, this guy fights dirty, and he just asked me to bring my worst. So don't cry when you get it.[/sblock]
 


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