The Jade Frontier (DM: Ukingsken, Judge: Lord Sessadore)

[sblock=OOC]I'll try and pull a few off you on my next turn, Fragsie if things don't change much. Those minions have a piddly Will Defence and I should get them in one go. Hey, I used a minor atcion when i drew my sword? Didn't I? Too bad, I just realised my heal is a minor action. Boo.[/sblock]
 
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Cheysuli Sage

This isn't looking good for me, not at all! Cheysuli thinks to herself as the onslaught of little scaled bodies continues. She reaches into her pack; fumbling around with one hand as the other is kept at ready green faerie fire playing along the fingertips. with the immolation of one of her foes Chey sees an opportunity for escape and takes it, then she turns and gives the persistent kobold sergeant one more blast of eldritch flame, then she focuses her energies inwards, trying to heal some of the damage that she has endured.

[sblock=Actions]Move - Shift to M6 (loosing concealment)
Minor - remove potion from pack
Standard - :ranged:Eldritch Blast (prime shot & bloodhunt) vs. Skirmisher 96; +4+1+1 vs. Ref; 1d10+4 + 1d6 damage.

If the minion's OA doesn't down me:
Action Point - Second Wind[/sblock]
 



[sblock=ooc]For the sake of moving things along, I'm going to say Firete gives Chey Virtue of Valor's temp hp this round so she can't be dropped by a minion. I'm also going to assume that Chey will use her Pact Boon to get away from her attacker. For now she's in N2, although Fragsie should feel free to put her in a different square.[/sblock]

The larger of the remaining kobolds screeches to its companion, who immediately rushes over to aid it. Working together, the two kobolds slip past Brenwar's guard and leave him staggered and bloodied.

You hear the noise of more creatures approaching from deeper in the caves.

[sblock=Status]Initiative:
Firete (24/28)
Cheysuli (10/26+3, bloodied, Concealed, +2 to all defenses)
Minion 61
Skirmisher 97 (-5, Divine Challenged)
Miranna (17/29, +2 to all defenses)
Brenwar (3/29, bloodied)
Yishim (18/22+3)

Minion 61 moves to N5 and charges Brenwar, hitting for 4.

Skirmisher 97 hits Brenwar for 10 damage, which bloodies him.[/sblock]

[sblock=Monster Info]Here's what you know:
Skirmisher
AC 15 | Fort 11 | Reflex 14 | Will 13
MBA: +6 vs AC, 1d8 damage, +1 to hit for each kobold ally adjacent to the target.

Minion
AC 15 | Fort 11 | Reflex 13 | Will 11
MBA: +5 vs AC, 4 damage[/sblock]
 

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Yishim, upon hearing the sound of more Kobolds coming towards the waterfall, moves into position and prepares to ambush the new attackers. Firete, help to heal Brenwar and Chey; I'll buy us some time should more of these kobolds come to the battle.
[sblock=Actions]Move: To H3, where I have line of sight into at least two of the corridors
Standard: Ready Action to drop an Icy Terrain (1d20+4 vs. Ref, 1d6+4 and prone) on H8 or P7 when bad guys come from either of those two pathways.[/sblock][sblock=Yishim Stat Block]Yishim- Male Human Wizard 1
Passive Perception: 13, Passive Insight: 18
AC:16, Fort:12, Reflex:15, Will:16 -- Speed:6
HP:18+3/22, Bloodied:11, Surge Value:5, Surges left:5/7
Initiative +6
Action Points: 0, Second Wind: not used
Powers: Thunderwave, Scorching Burst, Phantom Bolt, Icy Terrain, Sleep[/sblock]
 


Firete extends her wand and pushes Brenwar back, infusing him with some extra healing and then steps forward to slash the kobold that charged him.

[sblock=Combat Actions] Minor: Majestic Word on Brenwar. This means Brenwar can spend a healing surge +5 hp and slides to K4.
Move: Shift to M2
Standard: War Song Strike on Minion 61 wigth +2 Flank. 1d20+10=27 Damage 1d8+5=12[/sblock]

[sblock=My Statblock]
Bard (Valourous) 1
Character Sheet, Character Picture

Initiative +0
Passive Insight 11 Passive Perception 13; Senses Low-light vision
HP 24/28 Bloodied 14 Surge Value 7; Surges Per-Day 10
AC 16 Fortitude 13 Reflex 11 Will 16
Speed 5, Size Medium
Cutting Words
War Song Strike
Blazing Starfall
Majestic Word (1/2 left)
Word of Friendship
Fast Friends
Verse of Triumph

[/sblock]
 
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