Lord Ogglebottoms Odd Tasks: All in a Nights Work (DM: DMDanW, Judge: Renau1g)

[SBLOCK=OOC]H'raken is under my divine sanction UEoNT, thanks to my Ardent Vow.

Yes, H'raken should have taken 5 damage. His power must target you (to attack) and his ally (giving him a MBA). As I am not the target of H'raken (but I am the target of Karl), he should have taken 5 radiant damages.[/SBLOCK]
 

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Ah yes, once again I missed something (I'm going to blame it on being busy..)
H'raken does take 5 points of damage from Glooms power, so he is down to 1 hit point.
 

[sblock=OOC]hmm. Had a couple people post while I was editing to get all the detail into my post. Oh well. Gloom's conscious now, but I had to spend his second wind to do it. I think this is the first time I've taken damage all adventure.[/sblock]
 

With a quick flick of his spear-butt, Thorn smashes H'raken to the ground. He looks back at Karl with his own victorious grin.

[sblock=Mechanics]
Thorn's reaping strike will drop H'raken even on a miss, so I won't bother rolling.
Thorn stands his ground.
[/sblock]
 

Gloom open his eyes and stands up. He seems furious and try to kill Karl, but with all the blood he have already lost, he seems more clumsy than usual and miss his target.

[SBLOCK=OOC]Free: Regen 2, now at 11/38
Move: Stands Up
Minor: Ardent Vow on Karl
Standard: Ardent Strike vs AC on Karl (1d20+9=14, 1d8+16=19) miss... too bad. And I forgot the -2 from cloud and -2 for cover in that role, so it is very far from the target.[/SBLOCK]
 

Gellan presses his attack against the goblin, but is frustrated once more as his target evades.

[sblock=Actions]Standard: Attack Shar-Doo with Pressing Strike. Shift to M-16 before the attack, then miss with a 9. Graaargh!!!
Further actions will depend on what Shar-doo does in reaction.[/sblock]
[sblock="Mini stat"]Gellan Bonesaw - Level 1 Halfling Barbarian
Passive Perception: 16, Passive Insight: 11, Initiative: +3 Senses: Normal
AC: 17, Fortitude: 16, Reflex: 14, Will: 11 -- Speed: 6, Size: Small
HP: 27/27, Bloodied 13, Surge Value 6, Surges left 5/9
Action Points: 0, Second Wind: not used
Powers -
Pressing Strike, Whirling Rend
Second Chance, Whirling Lunge, Whirling Frenzy
Swift Panther Rage[/sblock]
 



Round 10

Zharne assumes his elven form and unleashes lightning in Hraken's direction then he yells at Minharath, "Get Gloom on his feet, Priest!"

Minharath quickly moves to Glooms side, ignoring the slash he takes from H’raken along the way, and quickly helps the shifter regain his sense.

With a quick flick of his spear-butt, Thorn smashes H'raken to the ground. He looks back at Karl with his own victorious grin.

Gloom opens his eyes and stands up. He seems furious and try to kill Karl, but with all the blood he have already lost, he seems more clumsy than usual and miss his target.

Gellan presses his attack against the goblin, but is frustrated once more as his target evades.

Karls eyes widen in surprise as Thorn drops H’raken to the ground. He quickly side steps, swinging his axe towards Gloom and lets him momentum of the miss carry him another step past Gloom. He steps through the door and as he does closes it shut.

The robed Goblin takes a step back from the vicious little Halfling in front of him and


[sblock=Mechanics]

ZHARNE - Minor Action:wildshape back to elf, no shift
Standard Action:Storm spike Hraken(MISS)
Move Action: none. Save Vs Stinging Hex:FAILS

MINHARATH – Move action: Move to I24 by way of H23, provoking an OA from H'raken.
H'rakin's OA on Minharath (AC 16) (1d20+11=18) hit for 1d8+4=9 damage.
Standard Action: Heal Check (DC 15 (1d20+12=19)) to let Gloom spend his Second Wind. He'll spend a surge to regain 9 hit points, but won't gain the +2 bonus to defenses.

THORN – Thorn's reaping strike will drop H'raken even on a miss, so I won't bother rolling.
Thorn stands his ground.

GLOOM - Free: Regen 2, now at 11/38
Move: Stands Up
Minor: Ardent Vow on Karl
Standard: Ardent Strike vs AC on Karl (1d20+9=14, 1d8+16=19) miss... too bad. And I forgot the -2 from cloud and -2 for cover in that role, so it is very far from the target.

GELLAN – Standard: Attack Shar-Doo with Pressing Strike. Shift to M-16 before the attack, then miss with a 9. Graaargh!!!, which causes the goblin to shift to L16. Gellan will use a Move action to shift to K-16 then.

Karl – Evasive chop vs Gloom, shift to K24, attack gloom, 14 vs AC – Miss, and shift to K25. Move action to shift to K26 & minor action to shut the door.

Shar-doo – Move = Shift to M16, Minor = move zone centered on L16, Standard = Blinding Hex against Gellan; 9 vs Fortitude – Miss.

M’Orin – Standard = Attack Gellan with Longbow; 27 vs AC – A CRIT! for 14 damage.

[/sblock]

[sblock=Status]
Gellan – HP: 13/27; HS: 5/9; AP: 0
Gloom – HP: 11/38; HS: 3/11; AP 0
Minharath – HP: 16/25; HS: 8/8; AP 1
Thorn – HP: 15/29; HS: 6/11; AP 1; used Comeback Strike Daily Power & action point this encounter
Zharne – HP: 17/31; HS: 8/9; AP 1; Subject to Stinging Hex – Save Ends


M’Orin – HP: 32,
L’Orin – Unconscious
Pugg – Unconscious
Jhob – Unconscious
Karl – HP: 20, Bloodied
Shar-doo – HP: 46
H’raken – HP: Unconscious

[/sblock]

[sblock=Enemy Info]
(only remaining enimes shown)
M’Orin: AC 15; Fortitude 11, Reflex 13, Will 12; MBA: Short Sword; +5 vs AC; 1d6+4 damage
Karl: AC 20; Fortitude 18, Reflex 18, Will 16; MBA: Battleaxe; +10 vs AC; 1d10+5 damage
Shar-doo: AC 17; Fortitude 14, Reflex 15, Will 16; MBA: Staff; +8 vs AC; 1d8+2 damage
H’raken: AC 20; Fortitude 18, Reflex 19, Will 18; MBA: Longsword; +11 vs AC; 1d8+4 damage & shifts 1 square.

[/sblock]

[sblock=Map]
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