Round 8
Standing amidst the screams and strikes of furious battle, Minharath stands tall and serene, his eyes closed, his hands at his sides. Raising one hand close to him, plam up, he begins to whisper a prayer so quiet only his goddess can hear. A fire begins to form in his palm, a guttering tongue as a candle in the wind. Quickly it grows, spreading along his palm until it casts flickering shadows around him. Dropping his hand to his side, Minharath casts the lam to his own feet, where it catches the hem of his robe. The fire catches and burns strong and bright. Moving quickly up his body, the light becomes a steady beacon overwhelming all other sources of light in the room. The heat of the flame reaches out from Minharath, warming friends and enemies alike. Those who fight beside him, however, know that the flames cannot harm them. The comforting flame burns the shed blood, destroying even the gashes in their flesh, healing them body and soul. Even as Minharath stands unharmed in a pillar of flame, so do his allies find themselves without mark from the hard battles behind them.
Raising his hand before him again, Minharath calls the fire back to him. The light and heat do not diminish as the flame that does not consume coalesces into his palm. Now no larger than a child's ball, the light is nearly blinding. With a forceful motion, Minharath casts his arm forward, throwing the collected flame at L'Orin.
Gellan feels Minharath's healing magic wash over him and grins at the orc.
"Bet you wish you had someone like that on your side, eh ugly?" In a flash, he steps past the orc to stab at the elf, catching the orc on a backswing and leaving him bleeding and unconscious on the floor.
"Thank the gods for Minharath." Thorn mutters as her healing flame washes over his wounds.
With a simple back-hand jab of his spear butt, Thorn smashes L'Orin in the nose, knocking him to the ground. Then he rushes to Gloom's aid.
Gloom stands up. He then stabs H'raken.
"You shouldn't turn your back to an enemy."
Zharne moves around the table and pounces on H'raken
“Neither should you” Karl responds to Gloom. He then steps up and takes advantage of Glooms turned back, driving his axe down into Glooms shoulder, and then quickly steps back once again.
M’Orin loosens another arrow towards Gloom, this one burring itself into the door frame beside him. He then takes off running up the hallway.
H’raken then drives his sword into Gloom once again and calls out to Karl
“Take him now!”, and with that Karl steps forward and slams into Gloom once more with his axe. H’raken then quickly steps away from the mighty shifter.
From out of the cavern opening steps the robed Goblin. He begins chanting and hoping around, and points his staff towards the group. A dark cloud appears, covering almost the whole side of the room. Although not too terribly thick, the cloud does impair your vision and irritates your eyes. Strangely enough the goblins allies do not seem bothered by the cloud.
[sblock=Mechanics]
MINHARATH - Standard: Healer's Mercy - Thorn, Gloom, and Gellan can each spend a healing surge and regain
Surge Value + 9 hit points, leaving them at 24 (not bloodied), 18 (bloodied), and 19 (not bloodied) respectively.
Minor: Healing Word - Gloom can spend
another healing surge and regain
Surge Value + 10 hit points, putting him at 37/38 (not bloodied).
Action Point: Astral Seal against L'Orin (Reflex 15):
1d20+7=19
L'Orin has a -2 to all defenses, heals the first of Minharath's allies to hit him for 10 hp, and has a cool thematic-only fire burning him without blackening his flesh or clothing. All until the end of Minharath's next turn.
Summary: Thorn spends 1 surge and is at 24
Gloom spends 2 surges and is at 37
Gellan spends 1 surge and is at 19
No players are bloodied
Three 1's on healing, but at least I hit with the attack...
Tried updating my signature, but it won't let me use strikethroughs. I'll have to figure out what I'm doing wrong.
GELLAN -
Minor: Draw offhand weapon
Move: Shift to M-22
Standard: Attack L'Orin with
Whirling Rend.
Hits with a 16. L'Orin takes 10 damage, Pugg takes 6 and is knocked unconscious. Gellan regains 10 HP from Astral Seal and is now at full health.
THORN -
Standard: Reaping Strike on L'Orin, with his spear's reach. I am not bothering to roll, since Reaping Strike causes 4 damage even on a miss and L'Orin is down to 1hp after Gellan's attack.
Move: Walk to K-23, giving Gloom flanking (CA) against H'raken.
GLOOM - Move: Stand Up
Minor: Ardent Vow on H'raken
Standard:
Ardent Strike (1d20+11=26, 1d8+16=21) Hit for 21 damage and he is under my divine challenge. Each time I hit him during this encounter, he will be under my divine challenge.
ZHARNE - Move Action:move to N25
Standard Action:Charge H'raken(move to L25 & attack with grasping claws on H'raken;
hits ref 21 for 10 damage and H'raken is slowed until TENT)
Minor Action:N/A
Karl – Shift to K26, attack Gloom with battle axe, hitting AC 27 for 10 damage , and shift back to J27
M’Orin – Attacks Gloom with his Longbow, hitting AC 16 – a MISS. Run to D25.
H’raken – Attacks Gloom with Triggering slash, hitting AC 24 for 9 damage. This triggers Karl to shift to K26 & attack Gloom, hitting AC 26 for 14 damage. H’raken then shifts to J23
Shar-doo – Moves to O17 and casts Vexing cloud centered in L23. Creates a cloud that grants his allies concealment and all player characters suffer -2 penalty to attack rolls.
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[sblock=Status]
Gellan – HP: 27/27; HS: 5/9; AP: 0
Gloom – HP: 4/38; HS: 4/11; AP 1 - Bloodied
Minharath – HP: 25/25; HS: 8/8; AP 0
Thorn – HP: 24/29; HS: 6/11; AP 1; used Comeback Strike Daily Power & action point this encounter.
Zharne – HP: 17/31; HS: 8/9; AP 1
M’Orin – HP: 32,
L’Orin – Unconscious
Pugg – Unconscious
Jhob – Unconscious
Karl – HP: 20, Bloodied
Shar-doo – HP: 46
H’raken – HP: 38 & under Glooms Divine Challenge. Slowed till EONT
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[sblock=Enemy Info]
(only remaining enimes shown)
M’Orin: AC 15; Fortitude 11, Reflex 13, Will 12; MBA: Short Sword; +5 vs AC; 1d6+4 damage
L’Orin: AC 16; Fortitude 13, Reflex 15, Will 13; MBA: Long Sword; +7 vs AC; 1d8+4 damage
Pugg: AC 16; Fortitude 15, Reflex 14, Will 12; MBA: Battleaxe; +6 vs AC; 1d10+5 damage
Jhob: AC 16; Fortitude 12, Reflex 14, Will 12; Melee Basic Attack: Mace; +4 vs AC, 1d8+1 damage & shifts 1 square.
Karl: AC 20; Fortitude 18, Reflex 18, Will 16; MBA: Battleaxe; +10 vs AC; 1d10+5 damage
Shar-doo: AC 17; Fortitude 14, Reflex 15, Will 16; MBA: Staff; +8 vs AC; 1d8+2 damage
H’raken: AC 20; Fortitude 18, Reflex 19, Will 18; MBA: Longsword; +11 vs AC; 1d8+4 damage & shifts 1 square.
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[sblock=Map]
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