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PSS #29: The Devil We Know (Pt.1) - Shipyard Rats

renau1g

First Post
Kade charges in, but the explosions throw off the warrior's aim and he chops into one of the chairs rather than his target.

[sblock=ooc]
I had previously rolled a 14 for init (in my last post).

Move + Standard: Charge the rat - charge using power attack on rat (1d20+6=12, 2d6+9=12) swing and a miss I would imagine. -2 to AC TSNT (not noted below)[/sblock]

[sblock=Stat Block]
Code:
   HP: 13/13     AC: 17   AC(T): 12   AC(FF): 15
 Init: +04   ST(F):+04   ST(R):+04    ST(W):+01
  Per: +05                        

  BAB: 01       CMB: 05     CMD: 17

Weapon                  Attack    Damage      Critical     Special
Greatsword              +5        2d6+6        19-20/x2     
Greatsword              +4        2d6+9        19-20/x2   Power Attack
Shortbow                +3        1d6           20/x3       Range 60'
[/sblock]
 

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HolyMan

Thy wounds are healed!
[sblock=OOC] Sorry for the late update seems all my games are needing my attention. But I wanted to be busy LOL so now I am. For this game though we need to clarify some things.

1) Mowgli:
a) thanks about the map, came with the pdf so I could email you a blank one if you wanted to ever use it for a game of yours.
b) why are you throwing bombs at captives?? LOL the northern most rat is 80' away from you. So I think you believe the white circles are rats and they are not. They are captives and rats are brown. So need a switch there.

2) jkason:
a) your move is legal so you can reach the robed man
b) your stat block doesn't list your channel energies per day or domain powers per day
c) domain spell isn't noted
d) Instead of all the dots I find the easiest way to post something lined up in code is to first type it out in notepad all nice and neat and then when you copy paste it into a post it becomes all messed up, but when you submit it it is all aligned again. Maybe something to try if you like. ;)

3)PeteZero:
a) Is that DC12 your splash DC for half damage and what is the splash damage I don't know your INT
b) What is this feat your talking about does it modify the rules on page 202 for thrown Splash weapons?

4)renau1g:
a) cannot charge threw obstacles like that three chairs that are between you and the rat, if it had been like one I would have been ok with it.
b) your wife have that baby yet??

I'm going to post a round 1 map where you all said you were going but might need Mowgli and renau1g to change up their actions. [/sblock]
 

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Maidhc O Casain

Na Bith Mo Riocht Tá!
[sblock=OOC]Well, crap. I don't suppose I can keep the TH/Damage rolls for when I finally get to combat?

OK, Ingio double times it toward the closest rats, ending his move with a leap (hopefully) up onto the table just SW of Kade. Roll coming and I'll edit the post. OK, the leap may end up being more of a quick scramble but it shouldn't be to hard to get onto a trestle table even for a Gnome . . .[/sblock]

[sblock=Stat Block]
Code:
   HP: 09/09       AC: 16      AC(T): 13  AC(FF): 14   Init: +03
  BAB: 00     CMB/CMD:-01/11     ACP:-01     ASF: 15    Per: +06

Saving Throw   Total  Base   Mod  Misc   Special
Fort:            03     2     +1          
Ref:             04     2     +2          
Will:            00     0     +0          

Weapon                  Attack    Damage      Critical     Special
Cestus                  +1        1d3         19-20/x2     
Dagger (Ranged)         +1 (+3)   1d3         19-20/x2     
Alchemical Bomb (6/6)   +4        1d6+3          20/x2     Splash (20')
                                                           Save DC: 13

Prepared Mutagen: +4 CON, +2 Natural Armor, -2 CHA (10 Minutes)

Extracts Available:
Formula Book:
    * 1st Level
      * Cure Light Wounds
      * Shield
[/sblock]
 
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jkason

First Post
Ooc

[sblock=OOC]
2) jkason:
a) your move is legal so you can reach the robed man
b) your stat block doesn't list your channel energies per day or domain powers per day
c) domain spell isn't noted
d) Instead of all the dots I find the easiest way to post something lined up in code is to first type it out in notepad all nice and neat and then when you copy paste it into a post it becomes all messed up, but when you submit it it is all aligned again. Maybe something to try if you like. ;)

I use the decimals to help me keep the horizontal line when I'm reading across so I'm less likely to skip down or up a line. The odd extra spacing is something the board's been doing lately (the spaces don't exist in the text I enter). If you prefer it without the decimals, no skin off my nose. New block:

Code:
HP: 9/9
AC: 17
Init: +2
Speed: 40/30
Saves: Fort +2, Ref +2, Will +5

Weapon                  Attack   Damage      Critical
Gauntlet (armor)          +2     1d3+2        20/x2
Morningstar               +2     1d8+2        20/x2
Morningstar (2-hands)     +2     1d8+3        20/x2
Starknife                 +2     1d4+2        20/x3
Starknife (thrown)        +2     1d4+2        20/x3, range 20 ft.
Light Crossbow            +2     1d8       19-20/x2, range 80 ft.

Spells prepared: 
Orisons (3) (at will, DC 13): Detect Magic, Light, Mending
1st level(1 +1 Wis +1 Domain)(DC 14): Bane, Shield of Faith, Longstrider (D)

* Channel Positive Energy 1d6: 3 +3 Cha / day

--Travel Domain--

* +10 Base speed
* Agile feet (ignore difficult terrain) 3 +3 Wis rounds / day

--Liberation Domain--

* Freedom of movement 1 (cleric level) round / day
[/sblock]
 

renau1g

First Post
[sblock=ooc]
Ach! Damn you pathfinder! sorry HM, I'm more used to 4e. Ok, just double move me as cclose as I can get to the rats [/sblock]
 

HolyMan

Thy wounds are healed!
/[sblock=OOC] Sorry not going to save any rolls except init. It evens out as Kade missed and Ingio hit. Just start fresh. All the rats missed and notice I changed one rat on the map (the on closest to the sage) to R: as it is a companion and slightly different.

Ok my delimea was to have kronk readjust his throw to get the emeny and Baliere in the splash effect seeing as how this is first time they have every been fighting together I will say yes and have him roll a Ref save. [/sblock]

[sblock=Combat]

POSTED IN INIT ORDER
Code:
[U]Character            AC  HP  In hand/Condition[/U]
Ingio                16   9  empty/none
Baliere              17   9  m.star/none
Rat1                 14  16  na/none
RatR:                14   [COLOR=orange]8[/COLOR]  na/none
Kronk                16  10  empty/none
Kade                 17  13  g.sword/none
Rat2                 14  16  na/none
Sage                 13   [COLOR=orange]7[/COLOR]  club/none
[/sblock]
 
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HolyMan

Thy wounds are healed!
End Round 1

After Kade and Kronk kick in the door Ingio and Baliere both leap forward. The gnome quickly spying the rats takes and leaps ontop a rickety table to get out of bite range, while Baliere heads to the leader of the "rat pack" morningstar at the ready.

A dire rat moves up to attack Baliere as the cultist ignores his attempts to question him, just saying "Die and find out." He swings wildly missing. Kronk starts towards the leader also as the crazied individual keeps spouting nonsense about get rid of every leaving person in the world. He tosses a bomb and it lands on the table beside the melee catching him and the dire rat but luckly for Baliere it deflected away from the cleric. Kade comes in ready to chop up the little rats but is hindered by all the tables and chairs about. A rat ducks under a chair to take a bite at him and misses, Kade tosses the chair away and stands before the little beast ready to crush it.

[sblock=OOC] I think iot best to roll multiply rolls still on IC and here are those rolls:

http://invisiblecastle.com/roller/view/2711073/ = rat attacks
http://invisiblecastle.com/roller/view/2711093/ = failed saves

Round one offically over top of the second [/sblock]
 

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jkason

First Post
Baliere Duldrem, human cleric

"Careful with that stuff!" Baliere calls out as he narrowly dodges the splash of an alchemical bomb.

"And we'll deal with you, but first I think I'm sick of the other vermin in this place," the cleric says. He swings his morningstar in a circle above his head before bringing it down in an arc toward the human's rat minion. Apparently spending too much time bragging and not enough aiming, Baliere merely splinters the wood of the floor, coming nowhere near the rat.

[sblock]FYI, Baliere just has a morningstar he's using two-handed, not a mace and shield. Doesn't especially matter, but thought I should mention it.

Attacking Rat R:

Code:
HP: 9/9
AC: 17
Init: +2
Speed: 40/30
Saves: Fort +2, Ref +2, Will +5

Weapon                  Attack   Damage      Critical
Gauntlet (armor)          +2     1d3+2        20/x2
Morningstar               +2     1d8+2        20/x2
Morningstar (2-hands)     +2     1d8+3        20/x2
Starknife                 +2     1d4+2        20/x3
Starknife (thrown)        +2     1d4+2        20/x3, range 20 ft.
Light Crossbow            +2     1d8       19-20/x2, range 80 ft.

Spells prepared: 
Orisons (3) (at will, DC 13): Detect Magic, Light, Mending
1st level(1 +1 Wis +1 Domain)(DC 14): Bane, Shield of Faith, Longstrider (D)

* Channel Positive Energy 1d6: 3 +3 Cha / day

--Travel Domain--

* +10 Base speed
* Agile feet (ignore difficult terrain) 3 +3 Wis rounds / day

--Liberation Domain--

* Freedom of movement 1 (cleric level) round / day
[/sblock]
 
Last edited:

renau1g

First Post
Kade rears back and slams his greatsword into the rat, a powerful blow to be sure.

[sblock=ooc]
I had previously rolled a 14 for init (in my last post).

Standard: attack the rat power attack rat (1d20+4=24, 2d6+9=14). Crit! crit confirm (1d20+4=11) but misses the confirm. So 14 damage.
Move: (if rat is dead) - 4 east, 1 north
[/sblock]

[sblock=Stat Block]
Code:
   HP: 13/13     AC: 17   AC(T): 12   AC(FF): 15
 Init: +04   ST(F):+04   ST(R):+04    ST(W):+01
  Per: +05                        

  BAB: 01       CMB: 05     CMD: 17

Weapon                  Attack    Damage      Critical     Special
Greatsword              +5        2d6+6        19-20/x2     
Greatsword              +4        2d6+9        19-20/x2   Power Attack
Shortbow                +3        1d6           20/x3       Range 60'
[/sblock]
 

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