The Hunted (DM: IronSky, Judge: ???)

Neurotic

I plan on living forever. Or die trying.
OOC: What about Illarion's attack? Maybe Devilnhim and Rysethynn don't need to free themselves? Altouhg I doubt one hit will get them...
 

log in or register to remove this ad

LadyLaw

First Post
OOC: On second review (after my above comment), I think we're grabbed by 2 & 3 and you attacked 1 & 4? Not having the names/numbers on the map is making it very confusing for me.
 

Neurotic

I plan on living forever. Or die trying.
OOC: That is my bad. Description is correct, attacking those grappling you, my memory reading the map isn't. Sorry about that. Iron Sky, this could go either way now. The rolls say one thing, my intention and description another. Your choice now.
 

Iron Sky

Procedurally Generated
OOC: That is my bad. Description is correct, attacking those grappling you, my memory reading the map isn't. Sorry about that. Iron Sky, this could go either way now. The rolls say one thing, my intention and description another. Your choice now.

GM: The program I use to run combats (Masterplan) is awesome, but it doesn't have an option to label the creatures. Under the Combatants list, I have every creature's coordinates however, so you can use those to double check (and pray that I didn't screw something up :p).

We'll assume Illarion hit Eel's 2+3 pushed them, breaking their grabs, since that seems to be what the intent was.

@LadyLaw, Feel free to retcon Rysethynn's turn as you desire.

@jkason, you can also retcon the action Devinihm used to attempt to escape if you desire.

I'll run the next round a few hours from now if I have the time (later tonight if I don't) and just run Xander if @DMDanW hasn't done so by then.
 
Last edited:


Iron Sky

Procedurally Generated
Round 3

The hulking creatures seek their own individual prey, one climbing after Raijin and raking at him with its long talons, another leaving Mab with a massive dirty cut, another breaking a claw off on Earth.

Rysethynn move forward and challenges two of the eels... and pays for it. Both clamp onto her with vice-like jaws. Another gets another mouthful of wasps while the last snaps at Illarion and ends up with a mouthful of planks.

[sblock=Oops]I posted a GM block earlier saying Hulking Creature 1 was dead - this was in error. I misread Illarion's attack as being 19 Fort when it was 9. Apologies.[/sblock]

[sblock=Player Actions]I changed Rysethynn's actions to:
Move: Move to N13.
Standard: Earth Shield Strike - 1d20+6=20 AC vs Eel 1, hit, 1d10+6=8 damage and Rysethynn gains +1 AC.
Minor: Second Wind - Gain 8hp and +2 to defenses.
Free: Nature's Wrath - Mark Eel 1 and Eel 4.

Xander's Actions:
Standard: Astral Seal - 1d20+6=11 Reflex vs Eel 1, miss.
Move: -
Minor: - (was debating using his Healing Word on him, but he's got resist 10...)

Devinihm's aspect triggered and I'll let you decide where he went. That eel will chase you down wherever, but you do get the other benefits.[/sblock]

[sblock=Enemy Actions]Eel Creature 1: Shift to L15. Lunging Bite: 14 Reflex vs Rysethynn, hit, 11 damage reduced to 8 and Rysethynn is grabbed.
Eel Creature 2: Swim to M10, Lunging Bite: 19 Reflex vs Devinihm, hit, 10 damage reduced to 6 and Devinihm is grabbed.
Eel Creature 3: Swim to L10, Lunging Bite: 11 Reflex vs Illarion, miss.
Eel Creature 4: Shift to P15. Lunging Bite: CRIT vs Rysethynn, 15 damage reduced to 12 and Rysethynn is grabbed.

Hulking Creature 1: Athletics 28 to climb to G12, Tearing Cut: 13 AC vs Raijin, miss.
Hulking Creature 2: Move to J13, Finger Claws: 21 AC vs Earth, miss.
Hulking Creature 3: Move to I12, Finger Claws: 17 AC vs Mab, hit, 9 damage, Infected Wound: 19 Fort vs Mab, hit, 5 ongoing poison and necrotic damage(save ends).[/sblock]

[sblock=Combatants]Auntie Mab: J11, 17 damage taken, bloodied, 5 ongoing poison and necrotic damage(save ends)
Devinihm: N12, 14 damage taken, DR4, grabbed(Eel 2)
Rysethynn: O12, 28 damage taken, bloodied, DR3, +1 AC, +2 defenses, +1 AC, grabbed(Eel 1), grabbed(Eel 4)
Earth: J13, DR3, +1 AC, regen 5 while bloodied, DR10
Illarion: M12, 10 damage taken
Raijin: I11, 15 damage taken, bloodied, +2 AC
Xander: L12, 18 damage taken, bloodied, DR10

Eel Creature 1: L15, 8 damage taken, marked(Rysethynn)
Eel Creature 2: M10, 42 damage taken, bloodied, grants CA to Mab
Eel Creature 3: L10, 16 damage taken
Eel Creature 4: P15, marked(Rysethynn)
Eel Creatures: 17 AC, 15 Fort, 16 Ref, 14 Will, MBA - Lunging Bite: Reach 2, +6 vs Reflex, 2d6+3 damage and the target is grabbed.

Hulking Creature 1: G12, 47 damage taken, bloodied, resist 10 lightning
Hulking Creature 2: J13, 51 damage taken, bloodied, 2 Shrouds(Illarion), resist 10 thunder
Hulking Creature 3: I12, 30 damage taken, bloodied, resist 10 lightning
Hulking Creatures: 58 Max HP, 16 AC, 16 Fort, 15 Ref, 13 Will, MBA - Finger Talons: +6 vs AC, 4d4+2 damage.[/sblock]

[sblock=Terrain]The docks are 1 square below the streets. It's a DC 15 Athletics and 2 squares worth of movement to climb. The ramp up is at I22-23 and J22-23.

The light blue water is the shallows, it is 3 squares deep and requires a DC 10 Athletics check to swim. The darker blue water is affected by the tide. It requires DC 13 Athletics checks to swim and any creature without a swim speed that ends its turn in it is slid 2 squares south.

The dock is 1 square up from the water. Climbing up from the water requires a DC 13 Athletics(climb check).

The docks are all 2 squares wide, even when they don't look like they are.[/sblock]

[sblock=Light]There's a lantern on the crate at H23 that shines bright 5 in all directions. Illarion has the other Lantern. Everything else is dim lighting.[/sblock]
 

Attachments

  • DockRound4.jpg
    DockRound4.jpg
    363.8 KB · Views: 54
Last edited:

LadyLaw

First Post
OOC: As Rysethynn currently has DR3 from Form of Mountain's Thunder, each of those attacks should have done 3 less, so she should be at 28 damage taken (so 5/33 health). This should leave her alive, standing, bloodied, and grabbed by one or the other of the creatures, I believe.
 

Iron Sky

Procedurally Generated
OOC: As Rysethynn currently has DR3 from Form of Mountain's Thunder, each of those attacks should have done 3 less, so she should be at 28 damage taken (so 5/33 health). This should leave her alive, standing, bloodied, and grabbed by one or the other of the creatures, I believe.

GM: So many things to keep track of. Sorry! Fixed above. They both still grab you.
 

Voda Vosa

First Post
As noted here, any enemy marked by Earth that doesn't attack him is subject to Warden's Fury immediate interrupt: An enemy marked by you that is within 5 squares of you makes an attack that does not include you as a target ->+11 vs AC for 1d10 + 6 damage, and the target grants combat advantage to you and your allies until the end of your next turn. Also note that you must add a -2 to their attacks.
Sorry, I know there's a lot of things to take care off.
 

Iron Sky

Procedurally Generated
As noted here, any enemy marked by Earth that doesn't attack him is subject to Warden's Fury immediate interrupt: An enemy marked by you that is within 5 squares of you makes an attack that does not include you as a target ->+11 vs AC for 1d10 + 6 damage, and the target grants combat advantage to you and your allies until the end of your next turn. Also note that you must add a -2 to their attacks.
Sorry, I know there's a lot of things to take care off.

GM: Warden marks only last until the end of your next turn. During your last turn, you never marked them.
 

Remove ads

Top