Stalking the Prey, Round 3
The Motes focus on Toeto, blasting the lizard relentlessly before one of the Stalkers rushes over and tears into the Shaman.
The others blast Salgyn and another Stalker drops him before pursuing the beleaguered and critically wounded Eithal.
GM: | I think conjurations still draw OAs. If not, Stalker 1 would use its Claws attack to disrupt it, then move after Eithal(same end result).
These creatures have the usual 5 radiant vulnerability and they can't use their powers to gain concealment or invisibility for a turn after hit by radiant.
Salgyn's Second Wind is also used (Eithal triggered it). | |
[sblock=Enemy Actions]
Death Mote 1:
Deathly Arc: 21 Fort vs Toeto, hit, 5 necrotic damage reduced to 2.
Death Mote 2:
Deathly Arc:
Deathly Arc: 13 Fort vs Toeto
Death Mote 3:
Deathly Arc: 15 Fort vs Eithal, miss.
Death Mote 4: Move to F7,
Deathly Arc: 24 Fort vs Eithal, hit, 5 necrotic damage.
Death Mote 5:
Deathly Arc:
Deathly Arc: 23 Fort vs Toeto, hit, 5 necrotic damage reduced to 2.
Death Mote 6:
Deathly Arc:
Deathly Arc: 21 Fort vs Toeto, hit, 5 necrotic damage reduced to 2.
Rerisen Stalker 1: Move to H8,
Claws: 19 AC vs Eithal, miss.
Rerisen Stalker 2:
OA:
Claws(+2 CA): 30 AC vs Spirit Horse, hit, 22 damage, disrupted, Salgyn takes 7 damage.
Claws(+2 CA): 25 AC vs Salgyn, hit, 19 damage, concealed. Shift to J6.
Terrifying Gaze(+2 CA): 20 Will vs Eithal, hit, 17 psychic damage and -2 defenses and slowed(save ends).
Rerisen Stalker 4: Move to E13,
Claws: 27 AC vs Toeto, hit, 16 damage reduced to 13, concealment fails due to radiant damage.
Rerisen Dead Y: Charge to I6,
Slam(+1 charge): 19 AC vs Eithal, miss.[/sblock]
[sblock=Combatants]
Scarm:
A13,
5 damage taken,
4 lightning damage to any who start adjacent
Yishim:
51 damage taken,
dead
Kaz:
D14,
12 damage taken,
bloodied,
4 THP,
+2 speed,
+2 damage,
DR3
Salgyn:
K4,
44 damage taken,
bloodied,
unconscious,
dying,
prone,
equipment dropped
Toeto:
D12,
45 damage taken,
bloodied,
unconscious,
dying,
DR3,
prone,
equipment dropped
*Sprout:
D13
Eithal:
I7,
52 damage taken,
bloodied,
-2 defenses and slowed(save ends),
+2 reflex,
+1 attack vs marked
Fredrock:
C12,
9 THP,
+4 damage with at-wills,
DR3
Death Mote 1:
F14(5 squares up)
Death Mote 2:
D10(5 squares up)
Death Mote 3:
E6(5 squares up)
Death Mote 4:
F7(5 squares up)
Death Mote 5:
G13(5 squares up)
Death Mote 6:
E9(5 squares up)
Death Mote: Minion, 15 AC, 12 Fort, 15 Ref, 14 Will. MBA - None.
Rerisen Stalker 1:
H8,
concealed,
marked(Eithal)
Rerisen Stalker 2:
J6,
10 damage taken,
PCs get 3 THP on hit,
concealed
Rerisen Stalker 4:
E11,
64 damage taken
Rerisen Stalker: 86 Max HP, 18 AC, 16 Fort, 17 Ref, ?? Will. Vuln 5 Radiant. MBA -
Claws: +9 vs AC, 2d8+4 damage (+2d6 if has CA). Hit by Radiant: can't gain invisibility/concealment from powers until EONT.
Rerisen Stalkers destroyed:
1
Rerisen Dead Y:
I6,
marked(Eithal)
Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA -
Slam: +6 vs AC, 5 damage and push 1.[/sblock]
[sblock=Light, Terrain]It's still daylight out, though it's hard to tell from the mist. The mist is lightly obscured, meaning anything more than 1 square away has concealment and anything more than 5 squares has total concealment.
The rocks difficult terrain. The cliffs are DC 18 to climb.[/sblock]