Adventure: Into the Wild

Mal Malenkirk

First Post
[sblock=HAruka]It was difficult Terrain[/sblock]

The cherub and the Divine fire focus on Haruka, whose display of might attracted their attention. The angel slashes repeatedly on Rocco for the same reason.

[sblock=Actions]
Sphere: 12 dmg to DF

Angel
Blade Flurry vs Rocco Ref (1d20+13=21, 1d8+6-4=3, 1d20+13=24, 1d4+6-4=5)

Divine Fire
vs HAruka Reflex (1d20+14-5=25)

Cherub
vs Haruka ref (1d20+10=20, 2d6+6-4=6)
[/sblock]

[sblock=S&S]
Angel 3: 34/88 marked (rocco), Quarry

Divine Fire: 22/107 , marked (Primera)

Ashir: 30/46 [3/7]
Haruka: 20 (14) /59 [6/9] DR4 Ongoing 10 (save ends)
Dante: 29 /42 [0/6]
Max: 52/52 [3/8] DR4
Rocco: 19/55 [9/12] DR4
Nementah: 20/46 [8/11] DR4
Virgil: 33/54 [1/2]
Renquist: 31/48 [8/12] DR4

Flame Sphere at F2 (3 square high)

Angel
Angelic Presence Attacks against the angel of battle take a -2 penalty unless the angel is bloodied.
HP 88; Bloodied 44
AC 24; Fortitude 22, Reflex 20, Will 19
Immune fear; Resist 10 fire, 10 radiant
OA: Longsword (standard, at-will) Weapon
+13 vs AC; 1d8+6 damage.

Bearer of the Divine Fire
HP 107; Bloodied 53 Initiative +14
AC 24, Fortitude 22, Reflex 24, Will 23
Frozen in Place
Whenever the fire elemental takes cold damage, it cannot shift until the end of its next turn.
OA Slam (Fire) At-Will
Attack: Melee 1 (one creature); +14 vs. Reflex
Hit: Ongoing 10 fire damage (save ends).
Minor Actions

Cherub
HP 70; Bloodied 35
AC 21; Fortitude 18, Reflex 23, Will 21
Immune disease, poison; Resist 10 fire, 5 radiant; Vulnerable 5 necrotic
No OA
[/sblock]
 

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dimsdale

First Post
Max goes for the divine fire once more, this time with a sweeping strike, which the foe easily avoids. Max shouts out a stream of profanity, obviously upset with his effort the last two chances he has had to attack.

[sblock=actions]
minor: none
movement: none
attack: brash assault vs divine fire AC: 1d20+13 for 1d8+7 = miss
[/sblock]
 

Iron Sky

Procedurally Generated
Dante hurls his kama and embeds it in the angel's leg. His attack against the divine fire is less effective, coming up just short of its target.

[sblock=Actions]Move: Dante moves to G4, Virgil moves to G1.
Standard: Throw and Stab:
.Throw: 1d20+12=CRIT vs Angel, 2d6+12=21 damage.
.And Stab: 1d20+12=20 AC vs Divine Fire, miss.

[sblock=Statblocks]Dante, Male Human Ranger 5
Passive Perception:20, Passive Insight:15
AC:19, Fort:19, Reflex:18, Will:17 -- Speed:6
HP:29/42, Bloodied:21, Surge Value:11, Surges left:0/6
Initiative +6, Action Points:0
Powers: Twin Strike, Throw and Stab, Off-Hand Strike, Disruptive Strike, Heroic Effort, Invigorating Stride, Second Wind, Jaws of the Wolf, Spitting Cobra Stance, Amulet of Resolution

Opportunity Attack: +12 vs. AC, 2d4+8 damage (Crit 2d6+16)
Notes: *Dante makes an OA on any enemy that makes a melee attack on Virgil as long as the enemy is within reach 2 of Dante or Virgil is adjacent to Dante. *Dante deals +1 damage when he has CA.

Virgil, Beast Companion(Lizard) 5
Passive Perception:13, Passive Insight:13
AC:20, Fort:17, Reflex:17, Will:15 -- Speed:6
HP:33/54, Bloodied:27, Surge Value:13(18), Surges left:1/2

Opportunity Attack: +11 vs. AC, 1d8+3 damage.
Note: Virgil's OA uses Dante's Immediate Reaction.[/sblock][/sblock]

OOC: Dante Quarried the Divine Fire last round, not the angel.
 

FourMonos

First Post
Renquist advances on the angel, bringing his holy focus upon it. He swings again, but despite its many wounds, the angel easily avoids his blow.

[sblock=actions] Minor: Divine Challenge Angel.
Move: Shift to E4.
Standard: Ardent Strike: 1d20+10+2, 1d8+5 → ([4, 10, 2], [5, 5]). Miss again.
[/sblock]

[sblock=ministats]
Renquist, Revenant paladin of Lauto
Status: bloodied, DR4
Init: +3 Speed: 5 Perception:15 Insight: 20
AC: 24/23 (24 if not bloodied) NAD: F: 17 R:18 W:19
HP: 31/48 +4 THP Surges: 8/12 Surge Value: 12 AP: 1
Languages: Allerian, Old Allerian
Str:13 Dex:12 Wis:16 Con:15 Int:8 Cha:18

Powers:
At-Will: Ardent Strike, Enfeebling Strike, Divine Challenge, Lay on Hands (2/3)
Encounter: Channel Divinity: Divine Mettle or Divine Strength, Second Wind, Valorous Smite, Dark Reaping, Call to Arms, Call of Challenge
Daily: Radiant Delirium


Special: AC is 24 when not bloodied. Gains 3 DR TSNT if Renquist spends a healing surge. [/sblock]
 




renau1g

First Post
Ashir continues his lightning bolts, clipping the angel, but missing the cherub. His sphere drifts around the battlefield.

[sblock=Actions]

Minor: Sustain sphere
Standard: arc lightning - vs ref (angel); lightning; vs ref (cherub); lightning (1d20+10=28, 1d6+10=11, 1d20+10=14, 1d6+10=13) hits angel for 11 lightning, leaving it with all of 2 hp left.

Move: Sphere to 1 square higher than angel

At Start of turn angel dies from sphere.
[/sblock]

[sblock=L4W Ashir]
Init: +4 Speed: 6 Perception:14 Insight: 14
AC: 19 NAD:18/17/16
HP: 15/46 Surges: 4/7 Surge Value: 11 AP: 0
Languages: Common, Primordial
Str:19 Dex:12 Wis:13 Con:12 Int:19 Cha:8

Powers:
Cantrips
Arc Lightning
Winged Horde
Magic Missile
Grasping Shadows (Skewering Spikes)
Lightning Bolt (Corrosive Mist)
Fire Shroud (Colour Spray)
Promise of Storms
Shield (Mystical Debris)
Second Wind
Sustaining Cloak +2
Stoneskin Robes +2
Flaming Sphere (Arcane Whirlwind)
Summon Magma Beast (Stinking Cloud)
Summon Iron Cohort (Wizard's Escape)
Flaming Staff +1
Restful Bedroll


[/sblock]
 

Neurotic

I plan on living forever. Or die trying.
Rocco moves by the angel, using Max and Renquist attacks to slip by unopposed. He then swings the axe cleaving the flames in twain.

"Hah! I told you you'll get what you deserve!"

[sblock=Actions]
Move: Pass forward to D2
Standard: Brash strike with CA vs Angel AC; damage (1d20+12+2=32, 1d6+12+3=20)
Minor: Second Wind for 14+4 (from Primera) (37/55 hp, +2 to all defenses )
[/sblock]

[MENTION=82251]TwoHeadsBarking[/MENTION], there you go
 


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