[LPF] Rodents of Unusual Size, pt 2

Hawk, Little Halfling with a Big Sword

[sblock=Rolls]Initiative roll: 1D20+4 = [12]+4 = 16[/sblock]
[sblock=Hawk Mini Stats]Hawk
AC: 19 (15 flat-footed, 15 touch)
HP: 13/13
CMB: +2 CMD: 16

Fort: +4 Reflex: +5 Will: +1
Perception: +6 Sense Motive: +0
Initiative: +4

Current Weapon in Hand: Greatsword(2-handed)
Current Conditions in Effect: -1 CON
Rage Rounds remaining Today: 3/6[/sblock]
 

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cruendithas.jpg
Cruendithas shrugs and follows Hawk as she moves forward keeping the torch floating in front of her.

"Guess it has been long enough. Lets get em."

[sblock]initiative 1D20+1 = [17]+1 = 18

Is there a wall sconce or something to hold the torch so that Cruendithas can cast something other than mage hand?
[/sblock]

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 16 (with shield/ Flat:15, Touch: 12)
HP: 10 current: 10
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: Buckler and torch in off hand

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 3/3 per day
Cure Light Wounds, Grease

[/sblock]
 
Last edited:

[sblock=Mage Hand]
While we're waiting on last initiative rolls:

Cruendithas is unable to keep the torch out in front of the fast-moving Hawk--it can only be moved 15' per round with this spell and she's much faster. I'll go ahead and give it a move on the map as part of the initial positioning, if you want. Or you can move to where the torch is and grab it. (Your choice.)

As for sconces, there are several on the south wall, particularly one each side of the statue. It's also worth mentioning the floor is stone so it won't be hurt if the torch lands on it.
[/sblock]
 

cruendithas.jpg
Cruendithas follows Hawk releasing concentration on his mage hand spell and simply grabs the torch once again with his buckler hand as he passes by it.

[sblock]move to k3 and pick up torch. Thanks for clarifying :) [/sblock]


[sblock=mini stats]
Cruendithas
Initiative +1
AC: 20 (with shield/ Flat:19, Touch: 12)
HP: 10 current: 10
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: buckler and torch in off hand with main hand ready to cast a spell.

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 3/3 per day
Cure Light Wounds, Grease

[/sblock]
 

[sblock=Wahyu and Alec]
Still waiting on initiative rolls from Wahyu and Alec, as much for initiative as for making sure everyone is ready. Also, Alec and Wahyu can have one round of some sort of move/preparation, concurrent with Hawk's move that triggered the combat.
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[sblock=Initiative]Initiative: 1D20+6 = [13]+6 = 19
[/sblock]
[sblock= Wahyu's Mini Stats]
wayangavi_zpsd834477b.png

Wahyu
AC: 16 (14 flat-footed, 13 touch)
HP: 9/9
CMB: -1 CMD: 11
Fort: +1 Reflex: +2 Will: +3
Perception: +3, Darkvision 60 ft
Initiative: +6
Current Weapon in Hand: Light Crossbow (+2, 1d6+0, 19-20 x2)
Current Conditions in Effect: -
Spells Remaining (1st): 3/4

Used Items:
- Antiplague

Abilities Used:
-
[/sblock]
 

Catacombs Battle Round 1

Rat.png
...Rats, Now Giant Size!...

The first of the rats vaults from the shadows at Hawk, almost dagger-like teeth bared. Much larger than the one you saw before, this monster exceeds 100 pounds. It lunges at her, but fails to connect. She can barely make out multiple rats in the gloom, probably about to spring as well, but not as quick as the first.

A normal sized rat squeals at Cruendithas from the safety of a burial niche, but doesn't risk coming into the open.

Meanwhile, Alec yells back something about rats up the stairs. You hear his heavy footsteps, presumably running upwards towards them.

[sblock=Round 1]
Party got initiative. Only rat to have beaten every PC's initiative was Rat1, so it has moved. Every regular round will be party, then rats.

Party is up. Only 1 target is in sufficient light to attack without penalty so far. You may process your turns in any order; they will be resolved in order received.

Rat1 AC=15 HP=7/7
----------------------------
Hawk AC=19 HP=13/13 Condition:-1CON
Cruendithas AC=16 HP=10/10
Wahyu AC=16 HP=9/9
Alec AC=14 HP=10/10

Rats are grey numbers in grey circles, size indicating medium (if fills nearly the whole square) or small (if fills considerably less). Players are their usual colors: Hawk=red, Cruendithas=Blue, Wahyu=Purple, Alec=Green.

I have not gotten an initiative from Alec, so he is being occupied just enough out of combat that he can return simply by the player processing a turn.

Updated Map:
RacetrackLive.jpg
[/sblock]
 

Hawk, Little Halfling with a Big Sword

Reacting quickly, Hawk makes a downward motion with her sword slicing the large rat in two.

[sblock=Rolls]Attack roll: 1D20+4 = [13]+4 = 17
Damage roll: 1D10+3 = [9]+3 = 12[/sblock]
[sblock=Hawk Mini Stats]Hawk
AC: 19 (15 flat-footed, 15 touch)
HP: 13/13
CMB: +2 CMD: 16

Fort: +4 Reflex: +5 Will: +1
Perception: +6 Sense Motive: +0
Initiative: +4

Current Weapon in Hand: Greatsword(2-handed)
Current Conditions in Effect: -1 CON
Rage Rounds remaining Today: 3/6[/sblock]
 

cruendithas.jpg
Cruendithas moves forward closer to Hawk to shed more light on the hallway.

[sblock]Move to G3
If his moving forward illuminates another rat in his range he will cast acid splash[/sblock]

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 16 (with shield/ Flat:15, Touch: 12)
HP: 10 current: 10
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: Buckler and torch in off hand

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 3/3 per day
Cure Light Wounds, Grease

[/sblock]
 

As Cruendithas moves up, his torch illuminates a couple more rats, one larger than the other. Looks like he can get his spell around the corner for a clear shot on the big one.

[sblock=Acid Splash]
Another hulking behemoth of a rat (100 lbs class) is fully illuminated in D6. A pretty big rat (20-25 lbs class) is next to him in E6. So feel free to try to burn him with acid. (Touch AC 12.)

Oh, I noticed Cruendithas' ministats says he has 3 1st level spells per day and his character sheet says only 2 per day. I think 2 per day is correct.
[/sblock]

[sblock=Wahyu and Alec]
Both may move before rats get to go.
[/sblock]
 

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