[LPF] Rodents of Unusual Size, pt 2

A Close Examination

Wahyu and Hawk examine the cloak further. First Wahyu gives it a look for magic and magical residues, both of which seem to be absent. Shortly after, Hawk gets another look at it, and notices little more in the way of details save for one thing: there are short, coarse, black hairs on what is presumably (from the stitching) stuck to the the inside of the robe, particularly in the chest, back and arm regions.
 

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Hawk, Little Halfling with a Big Sword

Hawk points out her findings to the others. "What do you make of this?"

[sblock=Hawk Mini Stats]Hawk
AC: 19 (15 flat-footed, 15 touch)
HP: 10/13
CMB: +2 CMD: 16

Fort: +4 Reflex: +5 Will: +1
Perception: +6 Sense Motive: +0
Initiative: +4

Current Weapon in Hand: Greatsword(2-handed)
Current Conditions in Effect: -1 CON
Rage Rounds remaining Today: 3/6[/sblock]
 
Last edited by a moderator:

cruendithas.jpg
Cruendithas returns the torch to his hand and then joins the others to examine the curious cloak. "It is odd that these hairs seem to be made into the cloak."

[sblock]Is there a knowledge check for the origins of the cloak or a religious or arcane order that might use such?[/sblock]

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 16 (with shield/ Flat:15, Touch: 12)
HP: 10 current: 8
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: Buckler and torch in off hand

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 2/2 per day
Cure Light Wounds, Grease

Archaeologist's Luck rounds/day: 5/6
[/sblock]
 

[sblock=Cruendithas]If I didn't say it clearly enough, I was trying to communicate that the short, black, coarse hairs were stuck to the inside surface of the robe, not woven into the fabric.
And yes, you may make a knowledge check. Just go ahead and roll the d20 and I'll apply the applicable skill modifier and return the result.[/sblock]
 

"Heh, maybe the rats get cold too, sometimes," Wahyu chuckled, "Maybe they dress up in garments and walk on two legs, pretending to be people. Or maybe someone just needs to shave their back. Who's to say? Surely stranger things have happened."
 

[sblock=reminders]
The three points of interest currently in view:
(1) The robe
(2) The hole in the double doors
(3) The breach in the structure of the hallway to the south
Just a friendly DM reminder :)
[/sblock]
 

Hawk, Little Halfling with a Big Sword

Hawk passes the garment to Cruendithas. Then she moves closer to the breach in the structure of the hallway to the south. As she gets closer she inspects the area.

[sblock=Hawk Mini Stats]Hawk
AC: 19 (15 flat-footed, 15 touch)
HP: 10/13
CMB: +2 CMD: 16

Fort: +4 Reflex: +5 Will: +1
Perception: +6 Sense Motive: +0
Initiative: +4

Current Weapon in Hand: Greatsword(2-handed)
Current Conditions in Effect: -1 CON
Rage Rounds remaining Today: 3/6[/sblock]
 
Last edited by a moderator:

cruendithas.jpg
Cruendithas looks at the robe a moment. "yuck. Was a rat wearing this or did they make a nest out of it?" He stuffs it in his pack and follows after Hawk. "Hey don't get too far ahead"

[sblock]
Knowledge check for the robe 1D20 = [15] = 15
[/sblock]

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 16 (with shield/ Flat:15, Touch: 12)
HP: 10 current: 8
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: Buckler and torch in off hand

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 2/2 per day
Cure Light Wounds, Grease

Archaeologist's Luck rounds/day: 5/6
[/sblock]
 

A Watery Way.

The halfling warrior trots down the hall (southward) to check out the breach in the spur, water splashing out from under her boots as she goes. However, what meets her eyes is less than comforting. Although it does seem big enough for most of the culprits you've found thus far, it immediately leads under the water level, and how far it goes underwater is a complete unknown.

Around the breach area, a number of normal sized rays float in the shallow water, sometimes touching the bottom, dead but with no apparent injuries. The water itself is not entirely still… it deepens and then becomes more shallow on a moderate, rhythmic cycle. The difference in depth is merely an inch or two between its highest and lowest points.

[sblock=Cruendithas]After a moment of thought, you cannot identify the robe as consistent with any known religion or arcane order, and your knowledge of such things is above average. Certainly, it would not come from any Venzan religious/arcane institution, or her outlying areas. Beyond that, it becomes speculation.[/sblock]
 

cruendithas.jpg
"Nothing much doing here right now. Our torches certainly would not stay lit underwater. What say we check out the hole in the door back there first."

[sblock=mini stats]
Cruendithas
Initiative +1
AC: 16 (with shield/ Flat:15, Touch: 12)
HP: 10 current: 8
CMB: -1 / CMD: 10 Fort: +1 / Ref: +3 / Will: +3
Resistence: 0
Current Weapon in Hand: Buckler and torch in off hand

Spell Like Abilities: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals

0 Lvl Spells:
Acid Splash, Detect Magic, Read Magic, Mage Hand

1st Lvl Spells: 2/2 per day
Cure Light Wounds, Grease

Archaeologist's Luck rounds/day: 5/6
[/sblock]
 

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