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Free Fantasy Architecture (New Stuff! 6/4/03)

KnidVermicious

First Post
3rd floor
 

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KnidVermicious

First Post
And here is the list of rooms. Once again, feel free to change/interpret anything you want. I just used the list to organize and try to make the plans realistic.

1 entrance hall
2 dining room
3 throne/ballroom
4 kitchen
5 pantry
6 wine cellar
7 laundry
8-9 servants quarters
10 parlor
11 meeting room
12 guarded hall
13 gate room
14-17 officer's quarters
18 barracks
19-20 officer's quarters
21-22 armories
23 landing
24 library
25 entertaining hall
26 study
27 conservatory
28 landing
29 landing
30-42 minor guest quarters
43 landing
44-56 minor guest quarters
57 landing
58-60 royal apartments
61 landing
62-64 royal apartments
65 landing
66-72 major guest quarters
73 landing
74 servant's section
75-85 servant's quarters
 


Kid Charlemagne

I am the Very Model of a Modern Moderator
Great pics, Knid! I hav only one request: Could you make some that are on a more "realistic" scale? The one thing that always gets me with D&D maps is how the size of buildings is so much bigger than actual medieval structures...
 

Storminator

First Post
Knid, are you still taking requests?

My game has a Bardic College I'd like to see. It was made by ancient wizards, with materials that could do what ever you wanted. They made a "tree" of many translucent greens.

Four branches at the compass points come out at near right angles from the trunk, then curve up. At the tops of the curves are platforms the bards can play from. Above the four branches is another set of four branches, set 45 degrees off of the first set. These also end in platforms, this set rising slightly higher than the first set. The trunk continues up to the level of the highest platforms, then breaks into 24 small branches that fan out from the trunk and then rejoin at the apex. Near the top of each branch is a hole.

Unknown to the cities current residents, the entire structure is also an enormous pipe organ...

All told about 25 stories high.

Whatcha think?

(no need for a floor plan if you decide to do it...)

PS
 

haiiro

First Post
Knid, your work is excellent -- some of it is downright amazing. I love the first tall tower, the Gates of Strength and Song, and the Garden -- wow. :D

I'm also floored that you're giving these pieces away. From what I've seen thus far, your work is easily good enough to be in print.

That said, here's an idea for you, if you are still taking requests:

Asmon Citadel consists of three separate areas: the Rack, a stocky, functional fortified keep; Virkune Keep, a lofty castle with and outer curtain wall; and the Citadel, a complex of caves and outcroppings cut from the living rock.

Seen from the side, and progressing from left to right, the Rack sits at the base of a large hill, with a bare arc of roadway leading from its interior up the hill to the entrance of Virkune Keep (totally exposed along its entire length). Virkune sits atop the hill, and a covered bridgeway leads from a tall interior tower to the side of a near-sheer mountain. The Citadel is carved into the caves that the bridge opens into, and from the outside appears as arrow-loops, protruding natural battlements, etc. The bulk of the Citadel sits about halfway up the peak (several hundred feet up), which remains near-sheer all the way to the top.

In terms of appearance, the Rack is all function -- thick walls, low towers, very defensive. Virkune is more "fantastic," although still solidly defensive. The Citadel looks like an evil beehive from the outside, full of scabrous holes (but also easy to miss from the outside). All three were built by different groups, and expanded and connected fairly recently.

I hope that makes sense. It all fits together in my head, of course. ;) Thank you in advance, should you have time to work this one up.
 

KnidVermicious

First Post
Here's a quick one. Much more 'low-fantasy' scale for KidCharlemagne. A fortified house or a ranger station somewhere deep in the woods.

Black and White
 

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KnidVermicious

First Post
The rooms are:

1-reinforced gate
2-well
3-reinforced door covered by arrow slits to sides
4-common room
5-kitchen
6-bunkroom
7-storeroom
8-stables

Haiiro and Storminator: I will start working on your ideas. I always enjoy requests as long as nobody needs 'em in a hurry.
 

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