Threat on a 3 or better?

kreynolds said:


Actually, the "monsters as races" rule only truly comes into effect when it involves a player, regardless of hit die. The referrence is so that you can learn how to calculate the monster's new character level.


ugh, yeah, this is what I meant to say. ;)

In any case, the MM text seems pretty clear to me. It's even got an example. :D
 
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Baron Von StarBlade said:


So what you're saying is that only monsters with less than 1 HD can have character levels. Okay that clears things up. :confused:



On a completely unrelated note, this is a good way to get my post count up. :D


Not really, I didn't mean to phrase that last bit like that. Like kreynolds said, the bold part just emphasizes that when you have monsters with 1 or less HD to advance, those are the rules that you use to advance them.
 

Skullfyre said:


Let me know how it went.

Me too :D

By the way, too late now, but instead of giving it fighter levels why not ramp up the HD? From 11HD to 30HD only raises its CR to 10 and gives it more STR (27), 3x HP (55 to 155, av.), 5ft reach, and Attack Bonus (+30, I think). The only thing I wonder about is, if it took fighter levels after the HD increase. The 30HD means its a 30th level character, and while CR wise it could be justified for 10 fighter levels, logically that's a helluva lot of XP that creature gained.

Alas, as it is a construct, it can't gain new feats or skills as it goes up in HD as per its subtype. Fighter levels seem necessary, unless a houserule of 1 feat per 4EHD would be instituted to show that it is capable of learning. If fighter levels were given though, I wouldn't do Weapon Master; the good stuff is at the end. With a DEX of 22 (perhaps even augmented by magic items) something like the Tempest PRC from MotW could be more appropriate (and vicious!). The only thing it needs to meet all PreReqs would be Ambidexterity and Weapon Finesse (or Focus which could be gained with 2 levels of fighter.

I'm liking this idea; maybe something along the lines of the Grand Master of an old and reputable Fencing School.

EDIT

It doesn't need TWF feat since it ought to have it; it has two rapiers with no penalties for usage. Fits the bill, in my opinion.
 
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I want to stat this thing out; CR10 Nimblewright / 2 Fighter / 10 Tempest. But I'm unsure of how to do the extra attacks:

Imp TWF: +1 (-5 penalty)
Gr TWF: +2 (-10 penalty)
Sup TWF: +3 (-15 penalty)

Correct me on my assumptions here: A total of 8 attacks. The first two are at +42 (+8 Str, +12 PC BAB, +22 Creature BAB). Now the creature BAB wouldn't spillover into extra attacks, but the PC levels would (Riiight? Iffy because it already has extra attacks from the PC, so why wouldn't the Creature BAB apply for more attacjs?). 12 levels, +12/+7/+2. So either it's:

PC BAB Spills only
+42/+42/+15/+10/+3/-2/-7

PC and Creature BAB Spills
+42/+42/+37/+32/+25/+20/+15

Threat Range:
12-20, Imp Crit 9-20, Keen Rapiers 6-20
 


Ok, so the thing is going to have massive threat ranges, nearly 75% of its attacks are going to be crits doing 4d6 points of damage, plus it is going to have many, many attacks per round.. And earlier in the thread there was mention that this was just one out of two of these baddies, the other probably having massive sneak attack bonuses to damage so they can flank a PC and kill him in half a round, if the current cheese factor continues to play out as it has been..

Now what I really want to know is.. What size and weight is the table that is going to be flipped over after the PC's spend a few rounds being critted with every attack? Have they been warned to start taking calcium suppliments to strengthen their bones so they do not suffer many broken bones if the table lands on them? And finally.. Does the DM own some good running shoes?


Cam
 

Hypersmurf said:
Don't forget, if you're threatening on a 6, be sure to give those rapiers a couple of Burst enhancements each!

-Hyp.
 

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And finally.. Does the DM own some good running shoes?

Bah, I say. If a party of 19th-Epic level characters can't hold their own against a pair of oversized sewing machines, they're doing something wrong...

-Hyp.
 

Hypersmurf said:


Bah, I say. If a party of 19th-Epic level characters can't hold their own against a pair of oversized sewing machines, they're doing something wrong...

-Hyp.

19th Epic? :D The one above would be CR22. Cold and Fire spells would affect it in a bad way (slowed/stunned), but it hasn't been given any magic items yet either except for the necessary keen rapiers. Still, by itself I'm sure it would be woefully inadequate against spellcasters ... hm ... maybe there's another construct type creature to combat against them ...
 


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